diff --git a/_posts/2012-04-22-show-and-tell-laumania.md b/_posts/2012-04-22-show-and-tell-laumania.md new file mode 100644 index 0000000..06720e1 --- /dev/null +++ b/_posts/2012-04-22-show-and-tell-laumania.md @@ -0,0 +1,24 @@ +--- +layout: post +permalink: /show-and-tell/5/porting-a-silverlight-game-to-xna-on-wp7.html +date: 2012-04-22 23:00 +title: "Show and Tell #5 - Porting a Silverlight game to XNA" +author: "@shiftkey" +comments: true +--- + +## Introduction + +Mads sent through a blog post yesterday about how his experiment on porting a game from Silverlight to XNA. + +His starting point: a game called "We are Bugs" from [Jeff Weber](http://www.farseergames.com/). + +You can go and play it [here](http://www.farseergames.com/wearebugs). I'll wait. + +Back? Great. So Jeff made the source code [available](http://www.farseergames.com/blog/2009/4/30/we-are-bugs-refactored-and-source-released.html) a while ago, and Mads has experimented with porting the code to Silverlight in WP7 and then in XNA. + +[His results are up on GitHub](https://github.com/Laumania/WeAreBugs-XNA) for those who want to compare and contrast the differences. + +## About the Author + +Mads Laumann is a developer from Denmark who works with C# and ASP.NET by day and experiments with a other Microsoft technologies in his spare time. He blogs at [laumania.net](http://laumania.net/) and is [@laumania](http://twitter.com/laumania) on Twitter.