| layout | main |
|---|---|
| title | Systems Architecture |
| permalink | /projects/ |
Core software architectures, algorithmic optimizations, and AI models. Structured for rapid technical parsing.
Standard models failed to process high-resolution video streams at 60 FPS on edge hardware due to severe memory bottlenecks and thermal throttling.
Implemented a custom frame-skipping algorithm paired with multi-threaded matrix operations, reducing computational load by 40% without compromising bounding box accuracy.
Existing cross-assemblers were bloated, requiring heavy dependencies that frequently broke across different Linux distributions during deployment.
Engineered a standalone, dependency-free C++ compiler that directly translates 8085 opcodes into hex binaries in a single pass.