From 234acb4f245133fadff2934a33c5676cf7f47e86 Mon Sep 17 00:00:00 2001 From: freakcat <58515723+freakcat@users.noreply.github.com> Date: Thu, 14 May 2020 02:27:21 +0800 Subject: [PATCH 1/4] Update README.md --- README.md | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/README.md b/README.md index 2b645c9..2b90e27 100644 --- a/README.md +++ b/README.md @@ -12,3 +12,19 @@ UnityGraphicsProgramming - 第7章 雰囲気で始めるMarchingCubes入門 [@kaiware007](https://github.com/kaiware007) - [サンプルコード](https://github.com/IndieVisualLab/UnityGraphicsProgramming/tree/master/Assets/GPUMarchingCubes) - 第8章 MCMCで行う3次元空間サンプリング [@komietty](https://github.com/komietty) - [サンプルコード](https://github.com/IndieVisualLab/UnityGraphicsProgramming/tree/master/Assets/MCMC3d) - 第9章 MultiPlanePerspectiveProjection [@fuqunaga](https://github.com/fuqunaga) - [サンプルコード](https://github.com/IndieVisualLab/UnityGraphicsProgramming/tree/master/Assets/RoomProjection) + + +IndieVisualLab ni yoru yuniti gijutsu no dōninshi `UnityGraphicsProgramming' no ripojitori dai 1-shō yuniti de hajimeru puroshījarumoderingu@ mattatz - sanpurukōdo dai 2-shō ComputeShader nyūmon@ XJINE - sanpurukōdo dai 3-shō-gun no shimyurēshon no GPU jissō@ hiroakioishi - sanpurukōdo dai 4-shō kōshi-hō ni yoru ryūtai shimyurēshon@ sakope - sanpurukōdo dai 5-shō SPH-hō ni yoru ryūtai shimyurēshon@ kodai 100 - sanpurukōdo dai 6-shō jiometorishēdā de kusa o hayasu@ a 3 geek - sanpurukōdo dai 7-shō fun'iki de hajimeru MarchingCubes nyūmon@ kaiware 007 - sanpurukōdo dai 8-shō MCMC de okonau 3-jigen kūkan sanpuringu@ komietty - sanpurukōdo dai 9-shō maruchi P lanePerspectiveProjection@ fuqunaga - sanpurukōdo +展开 +460/5000 +IndieVisualLab编写的Unity技术同人志“ Unity Graphics Programming”的存储库 + +第1章Unity过程建模入门@ mattatz-示例代码 +第2章ComputeShader @XJINE入门-示例代码 +第3章Swarm仿真的GPU实现@ hiroakioishi-示例代码 +第四章格子法流体模拟@ sakope-Sample Code +第5章通过SPH方法进行流体模拟@ kodai100-示例代码 +第6章使用几何着色器种草@ a3geek-sample代码 +第7章大气行进多维数据集入门简介@ kaiware007-示例代码 +第8章使用MCMC @ komietty-sample代码进行3D空间采样 +第9章MultiPlanePerspectiveProjection @ fuqunaga-示例代码 From edea59b99505d14cfcc8c6654b89cf9518e66eca Mon Sep 17 00:00:00 2001 From: freakcat <58515723+freakcat@users.noreply.github.com> Date: Thu, 14 May 2020 02:29:46 +0800 Subject: [PATCH 2/4] Update README.md --- README.md | 35 ++++++++++++++++++++++------------- 1 file changed, 22 insertions(+), 13 deletions(-) diff --git a/README.md b/README.md index 2b90e27..ea86f67 100644 --- a/README.md +++ b/README.md @@ -13,18 +13,27 @@ UnityGraphicsProgramming - 第8章 MCMCで行う3次元空間サンプリング [@komietty](https://github.com/komietty) - [サンプルコード](https://github.com/IndieVisualLab/UnityGraphicsProgramming/tree/master/Assets/MCMC3d) - 第9章 MultiPlanePerspectiveProjection [@fuqunaga](https://github.com/fuqunaga) - [サンプルコード](https://github.com/IndieVisualLab/UnityGraphicsProgramming/tree/master/Assets/RoomProjection) +[IndieVisualLab]编写的Unity技术同人志“ Unity Graphics Programming”的存储库 -IndieVisualLab ni yoru yuniti gijutsu no dōninshi `UnityGraphicsProgramming' no ripojitori dai 1-shō yuniti de hajimeru puroshījarumoderingu@ mattatz - sanpurukōdo dai 2-shō ComputeShader nyūmon@ XJINE - sanpurukōdo dai 3-shō-gun no shimyurēshon no GPU jissō@ hiroakioishi - sanpurukōdo dai 4-shō kōshi-hō ni yoru ryūtai shimyurēshon@ sakope - sanpurukōdo dai 5-shō SPH-hō ni yoru ryūtai shimyurēshon@ kodai 100 - sanpurukōdo dai 6-shō jiometorishēdā de kusa o hayasu@ a 3 geek - sanpurukōdo dai 7-shō fun'iki de hajimeru MarchingCubes nyūmon@ kaiware 007 - sanpurukōdo dai 8-shō MCMC de okonau 3-jigen kūkan sanpuringu@ komietty - sanpurukōdo dai 9-shō maruchi P lanePerspectiveProjection@ fuqunaga - sanpurukōdo -展开 -460/5000 -IndieVisualLab编写的Unity技术同人志“ Unity Graphics Programming”的存储库 +-第1章Unity过程建模入门@ mattatz-示例代码 +-第2章ComputeShader @XJINE入门-示例代码 +-第3章Swarm仿真的GPU实现@ hiroakioishi-示例代码 +-第四章格子法流体模拟@ sakope-Sample Code +-第5章通过SPH方法进行流体模拟@ kodai100-示例代码 +-第6章使用几何着色器种草@ a3geek-sample代码 +-第7章大气行进多维数据集入门简介@ kaiware007-示例代码 +-第8章使用MCMC @ komietty-sample代码进行3D空间采样 +-第9章MultiPlanePerspectiveProjection @ fuqunaga-示例代码 -第1章Unity过程建模入门@ mattatz-示例代码 -第2章ComputeShader @XJINE入门-示例代码 -第3章Swarm仿真的GPU实现@ hiroakioishi-示例代码 -第四章格子法流体模拟@ sakope-Sample Code -第5章通过SPH方法进行流体模拟@ kodai100-示例代码 -第6章使用几何着色器种草@ a3geek-sample代码 -第7章大气行进多维数据集入门简介@ kaiware007-示例代码 -第8章使用MCMC @ komietty-sample代码进行3D空间采样 -第9章MultiPlanePerspectiveProjection @ fuqunaga-示例代码 + +[IndieVisualLab] repository of Unity technology doujinshi "Unity Graphics Programming" + +-Chapter 1 Getting Started with Unity Procedural Modeling @mattatz-Sample Code +-Chapter 2 Getting Started with ComputeShader @XJINE-Sample Code +-Chapter 3 GPU Implementation of Swarm Simulation @hiroakioishi-Sample Code +-Chapter 4 Fluid Simulation by Lattice Method @sakope-Sample Code +-Chapter 5 Fluid simulation by SPH method @ kodai100-Sample code +-Chapter 6.Growing grass with geometry shaders @ a3geek-sample code +-Chapter 7 Getting Started with Atmosphere Marching Cubes Introduction @ kaiware007-Sample Code +-Chapter 8 3D spatial sampling with MCMC @komietty-sample code +-Chapter 9 MultiPlanePerspectiveProjection @fuqunaga-Sample Code From 7d4d7e9e21a6747ce72e003d1295dc8b4b77cf4e Mon Sep 17 00:00:00 2001 From: freakcat <58515723+freakcat@users.noreply.github.com> Date: Thu, 14 May 2020 02:30:38 +0800 Subject: [PATCH 3/4] Update README.md --- README.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index ea86f67..3a2e315 100644 --- a/README.md +++ b/README.md @@ -15,15 +15,15 @@ UnityGraphicsProgramming [IndieVisualLab]编写的Unity技术同人志“ Unity Graphics Programming”的存储库 --第1章Unity过程建模入门@ mattatz-示例代码 --第2章ComputeShader @XJINE入门-示例代码 --第3章Swarm仿真的GPU实现@ hiroakioishi-示例代码 --第四章格子法流体模拟@ sakope-Sample Code --第5章通过SPH方法进行流体模拟@ kodai100-示例代码 --第6章使用几何着色器种草@ a3geek-sample代码 --第7章大气行进多维数据集入门简介@ kaiware007-示例代码 --第8章使用MCMC @ komietty-sample代码进行3D空间采样 --第9章MultiPlanePerspectiveProjection @ fuqunaga-示例代码 +- 第1章Unity过程建模入门@ mattatz-示例代码 +- 第2章ComputeShader @XJINE入门-示例代码 +- 第3章Swarm仿真的GPU实现@ hiroakioishi-示例代码 +- 第四章格子法流体模拟@ sakope-Sample Code +- 第5章通过SPH方法进行流体模拟@ kodai100-示例代码 +- 第6章使用几何着色器种草@ a3geek-sample代码 +- 第7章大气行进多维数据集入门简介@ kaiware007-示例代码 +- 第8章使用MCMC @ komietty-sample代码进行3D空间采样 +- 第9章MultiPlanePerspectiveProjection @ fuqunaga-示例代码 [IndieVisualLab] repository of Unity technology doujinshi "Unity Graphics Programming" From e72bd7064d6b36f53e24f44feba0ec0c991ace3e Mon Sep 17 00:00:00 2001 From: freakcat <58515723+freakcat@users.noreply.github.com> Date: Thu, 14 May 2020 02:31:02 +0800 Subject: [PATCH 4/4] Update README.md --- README.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index 3a2e315..d3a5b25 100644 --- a/README.md +++ b/README.md @@ -28,12 +28,12 @@ UnityGraphicsProgramming [IndieVisualLab] repository of Unity technology doujinshi "Unity Graphics Programming" --Chapter 1 Getting Started with Unity Procedural Modeling @mattatz-Sample Code --Chapter 2 Getting Started with ComputeShader @XJINE-Sample Code --Chapter 3 GPU Implementation of Swarm Simulation @hiroakioishi-Sample Code --Chapter 4 Fluid Simulation by Lattice Method @sakope-Sample Code --Chapter 5 Fluid simulation by SPH method @ kodai100-Sample code --Chapter 6.Growing grass with geometry shaders @ a3geek-sample code --Chapter 7 Getting Started with Atmosphere Marching Cubes Introduction @ kaiware007-Sample Code --Chapter 8 3D spatial sampling with MCMC @komietty-sample code --Chapter 9 MultiPlanePerspectiveProjection @fuqunaga-Sample Code +- Chapter 1 Getting Started with Unity Procedural Modeling @mattatz-Sample Code +- Chapter 2 Getting Started with ComputeShader @XJINE-Sample Code +- Chapter 3 GPU Implementation of Swarm Simulation @hiroakioishi-Sample Code +- Chapter 4 Fluid Simulation by Lattice Method @sakope-Sample Code +- Chapter 5 Fluid simulation by SPH method @ kodai100-Sample code +- Chapter 6.Growing grass with geometry shaders @ a3geek-sample code +- Chapter 7 Getting Started with Atmosphere Marching Cubes Introduction @ kaiware007-Sample Code +- Chapter 8 3D spatial sampling with MCMC @komietty-sample code +- Chapter 9 MultiPlanePerspectiveProjection @fuqunaga-Sample Code