-- This file contains the matching base item types for each delve -- drop-restricted mod. These are primarily primary types, but specifically rune -- dagger refers to a subtype. Mods did not seem to be restricted to other subtypes. -- spell-checker: disable return { ["AddedManaRegenerationDelve"] = { "Regenerate (3-5) Mana per second", ["categories"] = { "Ring", "Amulet", }, }, ["AddedPhysicalSpellDamageDelve___"] = { "Adds (11-22) to (34-46) Physical Damage to Spells", ["categories"] = { "Amulet", }, }, ["AdditionalCurseOnEnemiesDelve"] = { "You can apply an additional Curse", ["categories"] = { "Shield", "Gloves", }, }, ["AuraEffectOnEnemiesDelve_____"] = { "(12-18)% increased Effect of Non-Curse Auras from your Skills on Enemies", ["categories"] = { "Gloves", }, }, ["BleedingDamageChanceDelve__"] = { "(30-50)% increased Damage with Bleeding", "Attacks have 25% chance to cause Bleeding", ["categories"] = { "Gloves", }, }, ["ChaosDamageLifeLeechDelve"] = { "0.4% of Chaos Damage Leeched as Life", ["categories"] = { "Ring", }, }, ["ChaosDamageTakenDelve"] = { "(4-6)% reduced Chaos Damage taken", ["categories"] = { "Body Armour", }, }, ["ColdAilmentDurationDelve"] = { "(15-25)% increased Duration of Cold Ailments", ["categories"] = { "Gloves", }, }, ["ColdDamageLifeLeechDelve"] = { "0.4% of Cold Damage Leeched as Life", ["categories"] = { "Ring", }, }, ["ColdDamageTakenDelve"] = { "(4-6)% reduced Cold Damage taken", ["categories"] = { "Body Armour", }, }, ["CorruptedBloodImmunityDelve"] = { "Corrupted Blood cannot be inflicted on you", ["categories"] = { "Shield", }, }, ["CurseAreaOfEffectDelve"] = { "(25-40)% increased Area of Effect of Hex Skills", ["categories"] = { "Ring", }, }, ["CurseOnHitLevelConductivityDelve"] = { "Curse Enemies with Conductivity on Hit", ["categories"] = { "Ring", }, }, ["CurseOnHitLevelDespairDelve"] = { "Curse Enemies with Despair on Hit", ["categories"] = { "Ring", }, }, ["CurseOnHitLevelFlammabilityDelve"] = { "Curse Enemies with Flammability on Hit", ["categories"] = { "Ring", }, }, ["CurseOnHitLevelFrostbiteDelve"] = { "Curse Enemies with Frostbite on Hit", ["categories"] = { "Ring", }, }, ["CurseOnHitLevelVulnerabilityDelve"] = { "Curse Enemies with Vulnerability on Hit", ["categories"] = { "Ring", }, }, ["DoubleDamageChanceDelve"] = { "10% chance to deal Double Damage", ["categories"] = { "Claw", "Dagger", "Wand", "One Handed Sword", "One Handed Axe", "One Handed Mace", "Sceptre", "Dagger: Rune Dagger", "Bow", "Staff", "Two Handed Sword", "Two Handed Axe", "Two Handed Mace", }, }, ["FasterBleedDelve"] = { "Bleeding you inflict deals Damage (5-10)% faster", ["categories"] = { "Gloves", }, }, ["FasterIgniteDelve_"] = { "Ignites you inflict deal Damage (5-10)% faster", ["categories"] = { "Gloves", }, }, ["FasterPoisonDelve_"] = { "Poisons you inflict deal Damage (5-10)% faster", ["categories"] = { "Gloves", }, }, ["FireDamageLifeLeechDelve"] = { "0.4% of Fire Damage Leeched as Life", ["categories"] = { "Ring", }, }, ["FireDamageTakenDelve"] = { "(4-6)% reduced Fire Damage taken", ["categories"] = { "Body Armour", }, }, ["ImpaleChanceDelve__"] = { "(5-10)% chance to Impale Enemies on Hit with Attacks", ["categories"] = { "Ring", }, }, ["IncreaseSocketedCurseGemLevelDelve_"] = { "+2 to Level of Socketed Curse Gems", ["categories"] = { "Helmet", }, }, ["IncreasedDamagePerCurseDelve"] = { "(8-10)% increased Damage with Hits and Ailments per Curse on Enemy", ["categories"] = { "Amulet", }, }, ["LifeReservationEfficiencyDelve"] = { "10% increased Life Reservation Efficiency of Skills", ["categories"] = { "Ring", }, }, ["LightningAilmentEffectDelve"] = { "(15-25)% increased Effect of Lightning Ailments", ["categories"] = { "Gloves", }, }, ["LightningDamageLifeLeechDelve__"] = { "0.4% of Lightning Damage Leeched as Life", ["categories"] = { "Ring", }, }, ["LightningDamageTakenDelve"] = { "(4-6)% reduced Lightning Damage taken", ["categories"] = { "Body Armour", }, }, ["LocalChaosDamageHybridDelve"] = { "(15-30)% increased Chaos Damage", "Adds (18-28) to (39-49) Chaos Damage", ["categories"] = { "Claw", "Dagger", "Wand", "One Handed Sword", "One Handed Axe", "One Handed Mace", }, }, ["LocalChaosDamageHybridTwoHandDelve"] = { "(15-30)% increased Chaos Damage", "Adds (32-50) to (68-86) Chaos Damage", ["categories"] = { "Bow", "Staff", "Two Handed Sword", "Two Handed Axe", "Two Handed Mace", }, }, ["LocalColdDamageHybridDelve"] = { "(20-40)% increased Cold Damage", "Adds (15-20) to (30-35) Cold Damage", ["categories"] = { "Claw", "Dagger", "Wand", "One Handed Sword", "One Handed Axe", "One Handed Mace", }, }, ["LocalColdDamageHybridTwoHandDelve"] = { "(20-40)% increased Cold Damage", "Adds (26-35) to (52-60) Cold Damage", ["categories"] = { "Bow", "Staff", "Two Handed Sword", "Two Handed Axe", "Two Handed Mace", }, }, ["LocalFireDamageHybridDelve"] = { "(20-40)% increased Fire Damage", "Adds (18-24) to (36-42) Fire Damage", ["categories"] = { "Claw", "Dagger", "Wand", "One Handed Sword", "One Handed Axe", "One Handed Mace", }, }, ["LocalFireDamageHybridTwoHandDelve"] = { "(20-40)% increased Fire Damage", "Adds (31-42) to (64-74) Fire Damage", ["categories"] = { "Bow", "Staff", "Two Handed Sword", "Two Handed Axe", "Two Handed Mace", }, }, ["LocalIncreaseSocketedAuraLevelDelve"] = { "+2 to Level of Socketed Aura Gems", ["categories"] = { "Helmet", "Shield", }, }, ["LocalIncreaseSocketedMinionGemLevelDelve"] = { "+2 to Level of Socketed Minion Gems", ["categories"] = { "Boots", }, }, ["LocalLightningDamageHybridDelve"] = { "(20-40)% increased Lightning Damage", "Adds (2-5) to (63-66) Lightning Damage", ["categories"] = { "Claw", "Dagger", "Wand", "One Handed Sword", "One Handed Axe", "One Handed Mace", }, }, ["LocalLightningDamageHybridTwoHandDelve"] = { "(20-40)% increased Lightning Damage", "Adds (2-9) to (110-116) Lightning Damage", ["categories"] = { "Bow", "Staff", "Two Handed Sword", "Two Handed Axe", "Two Handed Mace", }, }, ["MarkEffectDelve"] = { "(15-25)% increased Effect of your Marks", ["categories"] = { "Shield", }, }, ["MaximumManaIncreasePercentDelve_"] = { "(10-15)% increased maximum Mana", ["categories"] = { "Amulet", }, }, ["MaximumMinionCountSkeletonDelve"] = { "+1 to maximum number of Skeletons", ["categories"] = { "Body Armour", }, }, ["MaximumMinionCountSpectreDelve"] = { "+1 to maximum number of Spectres", ["categories"] = { "Body Armour", }, }, ["MaximumMinionCountZombieDelve"] = { "+1 to maximum number of Raised Zombies", ["categories"] = { "Body Armour", }, }, ["MinionAreaOfEffectDelve"] = { "Minions have (20-30)% increased Area of Effect", ["categories"] = { "Wand", }, }, ["MinionCriticalStrikeMultiplierDelve"] = { "Minions have +(30-38)% to Critical Strike Multiplier", ["categories"] = { "Wand", }, }, ["MinionDamageDelve"] = { "Minions deal (25-35)% increased Damage", ["categories"] = { "Ring", }, }, ["MinionLargerAggroRadiusDelve"] = { "Minions are Aggressive", ["categories"] = { "Wand", }, }, ["MinionLeechDelve___"] = { "Minions Leech 1% of Damage as Life", ["categories"] = { "Wand", }, }, ["PercentDamageGoesToManaDelve"] = { "(5-8)% of Damage taken Recouped as Mana", ["categories"] = { "Helmet", "Boots", }, }, ["PhysicalDamageConvertedToColdDelve"] = { "10% of Physical Damage Converted to Cold Damage", ["categories"] = { "Ring", }, }, ["PhysicalDamageConvertedToFireDelve"] = { "10% of Physical Damage Converted to Fire Damage", ["categories"] = { "Ring", }, }, ["PhysicalDamageConvertedToLightningDelve"] = { "10% of Physical Damage Converted to Lightning Damage", ["categories"] = { "Ring", }, }, ["ReducedManaReservationsCostDelve_"] = { "10% increased Mana Reservation Efficiency of Skills", ["categories"] = { "Helmet", }, }, ["SpellAddedChaosDamageHybridDelve"] = { "(15-30)% increased Chaos Damage", "Adds (14-19) to (29-33) Chaos Damage to Spells", ["categories"] = { "Sceptre", "Dagger: Rune Dagger", }, }, ["SpellAddedChaosDamageHybridTwoHandDelve"] = { "(15-30)% increased Chaos Damage", "Adds (23-30) to (45-53) Chaos Damage to Spells", ["categories"] = { "Staff", }, }, ["SpellAddedColdDamageHybridDelve_"] = { "(20-40)% increased Cold Damage", "Adds (15-20) to (30-35) Cold Damage to Spells", ["categories"] = { "Sceptre", "Dagger: Rune Dagger", }, }, ["SpellAddedColdDamageHybridTwoHandDelve"] = { "(20-40)% increased Cold Damage", "Adds (27-36) to (54-63) Cold Damage to Spells", ["categories"] = { "Staff", }, }, ["SpellAddedFireDamageHybridDelve"] = { "(20-40)% increased Fire Damage", "Adds (18-25) to (36-43) Fire Damage to Spells", ["categories"] = { "Sceptre", "Dagger: Rune Dagger", }, }, ["SpellAddedFireDamageHybridTwoHandDelve"] = { "(20-40)% increased Fire Damage", "Adds (30-39) to (59-69) Fire Damage to Spells", ["categories"] = { "Staff", }, }, ["SpellAddedLightningDamageHybridDelve"] = { "(20-40)% increased Lightning Damage", "Adds (1-5) to (63-66) Lightning Damage to Spells", ["categories"] = { "Sceptre", "Dagger: Rune Dagger", }, }, ["SpellAddedLightningDamageHybridTwoHandDelve"] = { "(20-40)% increased Lightning Damage", "Adds (3-9) to (114-120) Lightning Damage to Spells", ["categories"] = { "Staff", }, }, ["SpellAddedPhysicalDamageHybridDelve"] = { "(20-40)% increased Global Physical Damage", "Adds (14-19) to (29-33) Physical Damage to Spells", ["categories"] = { "Sceptre", "Dagger: Rune Dagger", }, }, ["SpellAddedPhysicalDamageHybridTwoHandDelve"] = { "(20-40)% increased Global Physical Damage", "Adds (23-30) to (45-53) Physical Damage to Spells", ["categories"] = { "Staff", }, }, ["SpiritAndPhantasmRefreshOnUniqueDelve"] = { "Summoned Phantasms have 5% chance to refresh their Duration when they Hit a Rare or Unique Enemy", "Summoned Raging Spirits have 5% chance to refresh their Duration when they Hit a Rare or Unique Enemy", ["categories"] = { "Gloves", }, }, ["ZeroChaosResistanceDelve"] = { "Chaos Resistance is Zero", ["categories"] = { "Helmet", }, }, }