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Pokémon Automation - an open-source project for automating Pokémon (and other) games on Nintendo Switch and Switch 2 using Arduino and other micro-controllers.

Key aspects:

  • Games supported: Multiple Pokémon titles plus Zelda: Tears of the Kingdom
  • Tech stack: C++23, Qt6, Tesseract OCR, OpenCV, ONNX Runtime
  • Functionality: Uses computer vision, OCR, and predefined controller sequences to automate gameplay
  • Values brought to users:
    • Automate tedious or grinding tasks in Pokémon games.
    • Automate hunting rare or shiny Pokémon and Pokémon with specified stats for competitive PvP.
    • Automate glitch execution to e.g. dupe items.
    • Automate multiplayer Pokémon raid hosting and joining.