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Copy pathAsynchronousReadBufferFromFileDescriptor.h
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108 lines (82 loc) · 3.64 KB
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#pragma once
#include <IO/ReadBufferFromFileBase.h>
#include <IO/AsynchronousReader.h>
#include <Interpreters/FilesystemReadPrefetchesLog.h>
#include <Common/IThrottler.h>
#include <Common/Priority.h>
#include <optional>
#include <unistd.h>
namespace DB
{
/** Use ready file descriptor. Does not open or close a file.
*/
class AsynchronousReadBufferFromFileDescriptor : public ReadBufferFromFileBase
{
protected:
IAsynchronousReader & reader;
Priority base_priority;
/// Buffer to prefetch into. Note that internal_buffer is initialized in constructor and never
/// changed; working_buffer doesn't necessarily point into internal_buffer.
/// The 3 buffers (internal_buffer, memory, prefetch_buffer) all have equal length when not empty.
/// How buffers are used:
/// * If prefetching is used (prefetch() called), we swap buffers `prefetch` and `memory`
/// after each prefetched. `existing_memory` passed to constructor ends up ignored.
/// * If prefetching is not used (prefetch() never called), we read synchronously into
/// `internal_buffer`, which points either into `memory` or to `existing_memory`.
/// * If prefetch() is only sometimes called, the non-prefetched synchronous reads use `memory`
/// and ignore `existing_memory`.
Memory<> prefetch_buffer;
std::future<IAsynchronousReader::Result> prefetch_future;
const size_t required_alignment = 0; /// For O_DIRECT both file offsets and memory addresses have to be aligned.
size_t file_offset_of_buffer_end = 0; /// What offset in file corresponds to working_buffer.end().
size_t bytes_to_ignore = 0; /// How many bytes should we ignore upon a new read request.
int fd;
bool direct_io;
ThrottlerPtr throttler;
bool nextImpl() override;
/// Name or some description of file.
std::string getFileName() const override;
void finalize();
public:
AsynchronousReadBufferFromFileDescriptor(
IAsynchronousReader & reader_,
Priority priority_,
int fd_,
size_t buf_size = DBMS_DEFAULT_BUFFER_SIZE,
int flags = -1,
char * existing_memory = nullptr,
size_t alignment = 0,
std::optional<size_t> file_size_ = std::nullopt,
ThrottlerPtr throttler_ = {},
FilesystemReadPrefetchesLogPtr prefetches_log_ = nullptr);
~AsynchronousReadBufferFromFileDescriptor() override;
void prefetch(Priority priority) override;
int getFD() const
{
return fd;
}
off_t getPosition() override
{
return file_offset_of_buffer_end - (working_buffer.end() - pos) + bytes_to_ignore;
}
/// If 'offset' is small enough to stay in buffer after seek, then true seek in file does not happen.
off_t seek(off_t off, int whence) override;
/// Seek to the beginning, discarding already read data if any. Useful to reread file that changes on every read.
void rewind();
std::optional<size_t> tryGetFileSize() override;
size_t getFileOffsetOfBufferEnd() const override { return file_offset_of_buffer_end; }
bool supportsExternalBufferMode() const override { return false; }
private:
std::future<IAsynchronousReader::Result> asyncReadInto(char * data, size_t size, Priority priority);
const std::string query_id;
const std::string current_reader_id;
struct LastPrefetchInfo
{
std::chrono::system_clock::time_point submit_time;
Priority priority;
};
LastPrefetchInfo last_prefetch_info;
FilesystemReadPrefetchesLogPtr prefetches_log;
void appendToPrefetchLog(FilesystemPrefetchState state, int64_t size, const std::unique_ptr<Stopwatch> & execution_watch);
};
}