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UnityFileSystem.Tests.csproj
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35 lines (28 loc) · 1.15 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<IsPackable>false</IsPackable>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<PlatformTarget>AnyCPU</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<PlatformTarget>AnyCPU</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.1.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
<PackageReference Include="NUnit.Analyzers" Version="3.3.0" />
<PackageReference Include="coverlet.collector" Version="3.1.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TestCommon\TestCommon.csproj" />
<ProjectReference Include="..\UnityFileSystem\UnityFileSystem.csproj" />
</ItemGroup>
<ItemGroup>
<None Include="ExpectedData\**" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
</Project>