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/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2026 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var types = {};
/**
* The FileTypesManager is a static object containing a registry of file type loader functions.
*
* Each file type (such as `image`, `audio`, `tilemapTiledJSON`, etc.) registers itself here
* via the `register` method. When a LoaderPlugin is instantiated, it calls `install` to copy
* all registered file type methods onto itself, making them available as `this.load.image()`,
* `this.load.audio()`, and so on within a Scene.
*
* @namespace Phaser.Loader.FileTypesManager
*/
var FileTypesManager = {
/**
* Static method called when a LoaderPlugin is created.
*
* Loops through the local types object and injects all of them as
* properties into the LoaderPlugin instance.
*
* @method Phaser.Loader.FileTypesManager.install
* @since 3.0.0
*
* @param {Phaser.Loader.LoaderPlugin} loader - The LoaderPlugin to install the types into.
*/
install: function (loader)
{
for (var key in types)
{
loader[key] = types[key];
}
},
/**
* Static method called directly by the File Types.
*
* The key is a reference to the function used to load the files via the Loader, i.e. `image`.
*
* @method Phaser.Loader.FileTypesManager.register
* @since 3.0.0
*
* @param {string} key - The key that will be used as the method name in the LoaderPlugin.
* @param {function} factoryFunction - The function that will be called when LoaderPlugin.key is invoked.
*/
register: function (key, factoryFunction)
{
types[key] = factoryFunction;
},
/**
* Removes all associated file types.
*
* @method Phaser.Loader.FileTypesManager.destroy
* @since 3.0.0
*/
destroy: function ()
{
types = {};
}
};
module.exports = FileTypesManager;