From 71cddd32fb1fb05795ccf38469eee092b2006a38 Mon Sep 17 00:00:00 2001 From: Mohammad Laadidaoui Date: Tue, 7 May 2024 05:55:55 +0100 Subject: [PATCH 01/15] Update Readme.txt --- Assets/Readme.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Readme.txt b/Assets/Readme.txt index 0682770..219baf2 100644 --- a/Assets/Readme.txt +++ b/Assets/Readme.txt @@ -8,9 +8,9 @@ The _Preload scene must be at first in the Build Settings window. Go to File/Bui In the _Preload scene we have a game object named Singleton, this object is the main game object in the whole game that won't destroy on scene changes. You can add more singleton scripts by attaching them to this singleton game object. -Then you are can access the singleton scripts and objects in global. +Then you can access the singleton scripts and objects in global. -Also you can run game in any scene you like in development, because the singleton objects will be instantiated at runtime if they aren't available. +Also you can run the game in any scene you like in development, because the singleton objects will be instantiated at runtime if they aren't available. But make sure to run the production game from the _Preload scene to use the preconfigured settings and use the inspector. Hope you enjoy it. @@ -21,4 +21,4 @@ Resources: https://github.com/UnityCommunity https://github.com/BayatGames -Thanks. \ No newline at end of file +Thanks. From 3dff7e6b2e11f4c02251fb94848f0bb313f1d67d Mon Sep 17 00:00:00 2001 From: je Date: Mon, 8 Jul 2024 12:48:19 +0800 Subject: [PATCH 02/15] fix: Instance caused a stack overflow --- Assets/Scripts/Runtime/Singleton.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Runtime/Singleton.cs b/Assets/Scripts/Runtime/Singleton.cs index 981a830..b06be06 100644 --- a/Assets/Scripts/Runtime/Singleton.cs +++ b/Assets/Scripts/Runtime/Singleton.cs @@ -44,12 +44,12 @@ public static T Instance { get { - if (Instance == null) + if (instance == null) { //ensure that only one thread can execute lock (typeof(T)) { - if (Instance == null) + if (instance == null) { instance = new T(); instance.InitializeSingleton(); From 53ec4d0b8f59d4fc4376b718a033e2369e9075c9 Mon Sep 17 00:00:00 2001 From: "Alexandre D. Roberge" <4276275+AldeRoberge@users.noreply.github.com> Date: Wed, 23 Oct 2024 13:23:50 -0400 Subject: [PATCH 03/15] Fixed broken link in README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 5aefa54..9991975 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,7 @@ The best way to implement singleton pattern in Unity. By using this pattern you - [Download the Project](#download). - Open the Project in Unity. -- Create your own Singleton classes by extending the Generic [:sparkles: Singleton :sparkles:](https://github.com/UnityCommunity/UnitySingleton/blob/master/Assets/Scripts/Singleton.cs) class. [:rocket: Check out the example GameManager](https://github.com/UnityCommunity/UnitySingleton/blob/master/Assets/Scripts/GameManager.cs) +- Create your own Singleton classes by extending the Generic [:sparkles: Singleton :sparkles:](https://github.com/UnityCommunity/UnitySingleton/blob/main/Assets/Scripts/Runtime/Singleton.cs) class. [:rocket: Check out the example GameManager](https://github.com/UnityCommunity/UnitySingleton/blob/master/Assets/Scripts/GameManager.cs) - Attach your singleton classes to the GameManager game object in the _Preload scene. - Edit the variables inside the inspector - Run the game and enjoy! From e7e96134260033c987363fa32d9e64cb35ed62ee Mon Sep 17 00:00:00 2001 From: ThatAmuzak Date: Thu, 20 Feb 2025 20:28:16 -0800 Subject: [PATCH 04/15] converts entire project to UPM --- .gitignore | 48 +- .vsconfig | 6 - Assets/Readme.txt | 24 - Assets/Scenes.meta | 9 - Assets/Scripts/Runtime/ISingleton.cs.meta | 11 - Assets/Scripts/Runtime/MonoSingleton.cs.meta | 12 - .../Runtime/PersistentMonoSingleton.cs.meta | 12 - Assets/Scripts/Runtime/Singleton.cs.meta | 11 - ...ityCommunity.UnitySingleton.Runtime.asmdef | 3 - Assets/Scripts/Samples/GameManager.cs.meta | 12 - Assets/Scripts/Samples/Readme.txt | 13 - .../Scripts/Samples/SceneGameManager.cs.meta | 11 - Assets/Scripts/Samples/SceneTest.cs.meta | 11 - Assets/Scripts/Samples/Test.cs.meta | 12 - CONTRIBUTING.md | 39 + .../Readme.txt.meta => CONTRIBUTING.md.meta | 2 +- LICENSE.meta | 7 + Logs/AssetImportWorker0.log | 910 ------------- Logs/AssetImportWorker1.log | 265 ---- Logs/AssetImportWorker2.log | 1134 ----------------- Logs/AssetImportWorker3.log | 191 --- Logs/AssetImportWorker4.log | 191 --- Logs/AssetImportWorker5.log | 272 ---- Logs/Packages-Update.log | 38 - Logs/shadercompiler-AssetImportWorker0.log | 8 - ...hadercompiler-UnityShaderCompiler.exe0.log | 99 -- Packages/manifest.json | 36 - Packages/packages-lock.json | 274 ---- ProjectSettings/AudioManager.asset | 17 - ProjectSettings/ClusterInputManager.asset | 6 - ProjectSettings/DynamicsManager.asset | 19 - ProjectSettings/EditorBuildSettings.asset | 16 - ProjectSettings/EditorSettings.asset | 16 - ProjectSettings/GraphicsSettings.asset | 61 - ProjectSettings/InputManager.asset | 295 ----- ProjectSettings/MemorySettings.asset | 35 - ProjectSettings/NavMeshAreas.asset | 89 -- ProjectSettings/NetworkManager.asset | 8 - ProjectSettings/PackageManagerSettings.asset | 36 - ProjectSettings/Physics2DSettings.asset | 36 - ProjectSettings/PresetManager.asset | 7 - ProjectSettings/ProjectSettings.asset | 938 -------------- ProjectSettings/ProjectVersion.txt | 2 - ProjectSettings/QualitySettings.asset | 193 --- ProjectSettings/SceneTemplateSettings.json | 121 -- ProjectSettings/TagManager.asset | 43 - ProjectSettings/TimeManager.asset | 9 - ProjectSettings/UnityConnectSettings.asset | 34 - ProjectSettings/VFXManager.asset | 18 - ProjectSettings/VersionControlSettings.asset | 8 - README.md | 29 +- Assets/Readme.txt.meta => README.md.meta | 5 +- Assets/Scripts/Runtime.meta => Runtime.meta | 2 +- {Assets => Runtime}/Scripts.meta | 5 +- .../Runtime => Runtime/Scripts}/ISingleton.cs | 9 - Runtime/Scripts/ISingleton.cs.meta | 2 + .../Scripts}/MonoSingleton.cs | 15 +- Runtime/Scripts/MonoSingleton.cs.meta | 2 + .../Scripts}/PersistentMonoSingleton.cs | 11 +- .../Scripts/PersistentMonoSingleton.cs.meta | 2 + .../Runtime => Runtime/Scripts}/Singleton.cs | 8 +- Runtime/Scripts/Singleton.cs.meta | 2 + Runtime/UnityCommunity.UnitySingleton.asmdef | 14 + .../UnityCommunity.UnitySingleton.asmdef.meta | 2 +- Assets/Scripts/Samples.meta => Samples.meta | 2 +- Samples/Scenes.meta | 3 + {Assets => Samples}/Scenes/Game.unity | 220 ++-- {Assets => Samples}/Scenes/Game.unity.meta | 5 +- {Assets => Samples}/Scenes/Main Menu.unity | 385 +++--- .../Scenes/Main Menu.unity.meta | 5 +- {Assets => Samples}/Scenes/_Preload.unity | 114 +- .../Scenes/_Preload.unity.meta | 5 +- Samples/Scripts.meta | 3 + .../Scripts}/GameManager.cs | 9 +- Samples/Scripts/GameManager.cs.meta | 3 + .../Scripts}/SceneGameManager.cs | 10 +- Samples/Scripts/SceneGameManager.cs.meta | 3 + .../Samples => Samples/Scripts}/SceneTest.cs | 7 +- Samples/Scripts/SceneTest.cs.meta | 3 + .../Samples => Samples/Scripts}/Test.cs | 9 +- Samples/Scripts/Test.cs.meta | 3 + ...ityCommunity.UnitySingleton.Samples.asmdef | 16 + ...mmunity.UnitySingleton.Samples.asmdef.meta | 3 + UserSettings/EditorUserSettings.asset | 25 - UserSettings/Search.index | 13 - UserSettings/Search.settings | 75 -- package.json | 12 + package.json.meta | 7 + 88 files changed, 635 insertions(+), 6081 deletions(-) delete mode 100644 .vsconfig delete mode 100644 Assets/Readme.txt delete mode 100644 Assets/Scenes.meta delete mode 100644 Assets/Scripts/Runtime/ISingleton.cs.meta delete mode 100644 Assets/Scripts/Runtime/MonoSingleton.cs.meta delete mode 100644 Assets/Scripts/Runtime/PersistentMonoSingleton.cs.meta delete mode 100644 Assets/Scripts/Runtime/Singleton.cs.meta delete mode 100644 Assets/Scripts/Runtime/UnityCommunity.UnitySingleton.Runtime.asmdef delete mode 100644 Assets/Scripts/Samples/GameManager.cs.meta delete mode 100644 Assets/Scripts/Samples/Readme.txt delete mode 100644 Assets/Scripts/Samples/SceneGameManager.cs.meta delete mode 100644 Assets/Scripts/Samples/SceneTest.cs.meta delete mode 100644 Assets/Scripts/Samples/Test.cs.meta create mode 100644 CONTRIBUTING.md rename Assets/Scripts/Samples/Readme.txt.meta => CONTRIBUTING.md.meta (75%) create mode 100644 LICENSE.meta delete mode 100644 Logs/AssetImportWorker0.log delete mode 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Runtime/Scripts/ISingleton.cs.meta rename {Assets/Scripts/Runtime => Runtime/Scripts}/MonoSingleton.cs (96%) create mode 100644 Runtime/Scripts/MonoSingleton.cs.meta rename {Assets/Scripts/Runtime => Runtime/Scripts}/PersistentMonoSingleton.cs (83%) create mode 100644 Runtime/Scripts/PersistentMonoSingleton.cs.meta rename {Assets/Scripts/Runtime => Runtime/Scripts}/Singleton.cs (95%) create mode 100644 Runtime/Scripts/Singleton.cs.meta create mode 100644 Runtime/UnityCommunity.UnitySingleton.asmdef rename Assets/Scripts/Runtime/UnityCommunity.UnitySingleton.Runtime.asmdef.meta => Runtime/UnityCommunity.UnitySingleton.asmdef.meta (76%) rename Assets/Scripts/Samples.meta => Samples.meta (77%) create mode 100644 Samples/Scenes.meta rename {Assets => Samples}/Scenes/Game.unity (56%) rename {Assets => Samples}/Scenes/Game.unity.meta (53%) rename {Assets => Samples}/Scenes/Main Menu.unity (51%) rename {Assets => Samples}/Scenes/Main Menu.unity.meta (53%) rename {Assets => 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package.json.meta diff --git a/.gitignore b/.gitignore index eb83a8f..78beb69 100644 --- a/.gitignore +++ b/.gitignore @@ -1,12 +1,36 @@ +# This .gitignore file should be placed at the root of your Unity project directory +# +# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore +# /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ -/Assets/AssetStoreTools* +/[Ll]ogs/ +/[Uu]ser[Ss]ettings/ -# Visual Studio 2015 cache directory -/.vs/ +# MemoryCaptures can get excessive in size. +# They also could contain extremely sensitive data +/[Mm]emoryCaptures/ + +# Asset meta data should only be ignored when the corresponding asset is also ignored +!/[Aa]ssets/**/*.meta + +# Uncomment this line if you wish to ignore the asset store tools plugin +# /[Aa]ssets/AssetStoreTools* + +# Autogenerated Jetbrains Rider plugin +/[Aa]ssets/Plugins/Editor/JetBrains* + +# Visual Studio cache directory +.vs/ + +# Jetbrains Rider cache directory +.idea/ + +# Gradle cache directory +.gradle/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ @@ -22,13 +46,29 @@ ExportedObj/ *.booproj *.svd *.pdb +*.mdb +*.opendb +*.VC.db # Unity3D generated meta files *.pidb.meta +*.pdb.meta +*.mdb.meta -# Unity3D Generated File On Crash Reports +# Unity3D generated file on crash reports sysinfo.txt # Builds *.apk +*.aab *.unitypackage + +# Crashlytics generated file +crashlytics-build.properties + +# Packed Addressables +/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* + +# Temporary auto-generated Android Assets +/[Aa]ssets/[Ss]treamingAssets/aa.meta +/[Aa]ssets/[Ss]treamingAssets/aa/* diff --git a/.vsconfig b/.vsconfig deleted file mode 100644 index f019fd0..0000000 --- a/.vsconfig +++ /dev/null @@ -1,6 +0,0 @@ -{ - "version": "1.0", - "components": [ - "Microsoft.VisualStudio.Workload.ManagedGame" - ] -} diff --git a/Assets/Readme.txt b/Assets/Readme.txt deleted file mode 100644 index 219baf2..0000000 --- a/Assets/Readme.txt +++ /dev/null @@ -1,24 +0,0 @@ -Hi. - -This is a tutorial to learn how to implement singleton pattern in Unity. - -You just need to have a preload scene, the preload scene is included in Scenes folder and named _Preload for better naviation. -The _Preload scene must be at first in the Build Settings window. Go to File/Build Settings... and make sure the _Preload scene is at first. - -In the _Preload scene we have a game object named Singleton, this object is the main game object in the whole game that won't destroy on scene changes. -You can add more singleton scripts by attaching them to this singleton game object. - -Then you can access the singleton scripts and objects in global. - -Also you can run the game in any scene you like in development, because the singleton objects will be instantiated at runtime if they aren't available. -But make sure to run the production game from the _Preload scene to use the preconfigured settings and use the inspector. - -Hope you enjoy it. - -Resources: - - https://stackoverflow.com/questions/35890932/unity-game-manager-script-works-only-one-time/35891919#35891919 - https://github.com/UnityCommunity - https://github.com/BayatGames - -Thanks. diff --git a/Assets/Scenes.meta b/Assets/Scenes.meta deleted file mode 100644 index 77787b9..0000000 --- a/Assets/Scenes.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: f7976d5cdeac54d44a4a18cefb75b672 -folderAsset: yes -timeCreated: 1505546764 -licenseType: Free -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Runtime/ISingleton.cs.meta b/Assets/Scripts/Runtime/ISingleton.cs.meta deleted file mode 100644 index 35b700c..0000000 --- a/Assets/Scripts/Runtime/ISingleton.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 1e65ccf68dac32144b7b90ab5ad00d8d -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Runtime/MonoSingleton.cs.meta b/Assets/Scripts/Runtime/MonoSingleton.cs.meta deleted file mode 100644 index 6caa1e7..0000000 --- a/Assets/Scripts/Runtime/MonoSingleton.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ce49cf29f5faf754289d9c206d19cc66 -timeCreated: 1505546773 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Runtime/PersistentMonoSingleton.cs.meta b/Assets/Scripts/Runtime/PersistentMonoSingleton.cs.meta deleted file mode 100644 index 1904f06..0000000 --- a/Assets/Scripts/Runtime/PersistentMonoSingleton.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: a6a7895341ab6ce4fa564b3a899ea6e6 -timeCreated: 1505546773 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Runtime/Singleton.cs.meta b/Assets/Scripts/Runtime/Singleton.cs.meta deleted file mode 100644 index 7ef7e61..0000000 --- a/Assets/Scripts/Runtime/Singleton.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: face7a58eceba034f892c28bd5a18238 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Runtime/UnityCommunity.UnitySingleton.Runtime.asmdef b/Assets/Scripts/Runtime/UnityCommunity.UnitySingleton.Runtime.asmdef deleted file mode 100644 index 376ee36..0000000 --- a/Assets/Scripts/Runtime/UnityCommunity.UnitySingleton.Runtime.asmdef +++ /dev/null @@ -1,3 +0,0 @@ -{ - "name": "UnityCommunity.UnitySingleton.Runtime" -} diff --git a/Assets/Scripts/Samples/GameManager.cs.meta b/Assets/Scripts/Samples/GameManager.cs.meta deleted file mode 100644 index 0f8fd3b..0000000 --- a/Assets/Scripts/Samples/GameManager.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 0ca764009f215c14caab58653ce7251a -timeCreated: 1505546796 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Samples/Readme.txt b/Assets/Scripts/Samples/Readme.txt deleted file mode 100644 index 21c0a06..0000000 --- a/Assets/Scripts/Samples/Readme.txt +++ /dev/null @@ -1,13 +0,0 @@ -Hello. - -Here is the supplementary content for the Singleton Pattern tutorial: Scene Singleton Pattern. - -The Scene Singleton Pattern ensures that there is only one instance of a class in a given scene, but it does not require that the instance continues to exist after a scene switch. After switching scenes, the instance you access will be a new one, unique to the current scene. - -This pattern is very useful when you need to manage specific resources or functionality within a single scene, but you don't want these resources or functionality to persist during scene switches. - -To use the Scene Singleton Pattern in the current scene, you just need to call the Instance property of the scene singleton class, following the example of SceneTest.cs. - -Hope you enjoy it. - -Thanks. \ No newline at end of file diff --git a/Assets/Scripts/Samples/SceneGameManager.cs.meta b/Assets/Scripts/Samples/SceneGameManager.cs.meta deleted file mode 100644 index f36773f..0000000 --- a/Assets/Scripts/Samples/SceneGameManager.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 76768780153006f4396967b1083745d3 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Samples/SceneTest.cs.meta b/Assets/Scripts/Samples/SceneTest.cs.meta deleted file mode 100644 index 3a0f720..0000000 --- a/Assets/Scripts/Samples/SceneTest.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f739991b0867d2442926af1d512bf347 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Samples/Test.cs.meta b/Assets/Scripts/Samples/Test.cs.meta deleted file mode 100644 index 660178d..0000000 --- a/Assets/Scripts/Samples/Test.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 3830e8558eabcdb46914e81e3114bf45 -timeCreated: 1505547424 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md new file mode 100644 index 0000000..d5f29a9 --- /dev/null +++ b/CONTRIBUTING.md @@ -0,0 +1,39 @@ +# Contributing to Unity Singleton + +Thank you for considering contributing to Unity Singleton! We welcome contributions from the community to help improve this project. + +## How to Contribute + +1. **Fork the Repository**: Start by forking the repository to your GitHub account. + +2. **Clone the Repository**: Clone the forked repository to your local machine. + ```sh + git clone https://github.com/**your-username**/unitysingleton.git + ``` + +3. **Create a Branch**: Create a new branch for your feature or bugfix. + ```sh + git checkout -b **feature-name** + ``` + +4. **Make Changes**: Make your changes to the codebase. + +5. **Commit Changes**: Commit your changes with a clear and descriptive commit message. + ```sh + git commit -m "Description of the feature or fix" + ``` + +6. **Push Changes**: Push your changes to your forked repository. + ```sh + git push origin feature-name + ``` + +7. **Create a Pull Request**: Open a pull request to the main repository. Provide a clear description of your changes and any related issues. + +## Reporting Issues + +If you encounter any issues, please report them on the issues tab. Provide as much detail as possible to help us resolve the issue quickly. + +## Getting Help + +If you need help or have any questions, feel free to reach out by opening an issue or joining our community discussions. diff --git a/Assets/Scripts/Samples/Readme.txt.meta b/CONTRIBUTING.md.meta similarity index 75% rename from Assets/Scripts/Samples/Readme.txt.meta rename to CONTRIBUTING.md.meta index baeadf8..4568a67 100644 --- a/Assets/Scripts/Samples/Readme.txt.meta +++ b/CONTRIBUTING.md.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: b5321323480504347b7440fcd4c4a103 +guid: 24b5356e887ed9b4c97f35c6691bbec6 TextScriptImporter: externalObjects: {} userData: diff --git a/LICENSE.meta b/LICENSE.meta new file mode 100644 index 0000000..b14077e --- /dev/null +++ b/LICENSE.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8548c2c59835a1947b46b3d1a5f08941 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Logs/AssetImportWorker0.log b/Logs/AssetImportWorker0.log deleted file mode 100644 index a4c316d..0000000 --- a/Logs/AssetImportWorker0.log +++ /dev/null @@ -1,910 +0,0 @@ -Using pre-set license -Built from '2022.3/staging' branch; Version is '2022.3.17f1 (4fc78088f837) revision 5228416'; Using compiler version '192829333'; Build Type 'Release' -OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'en' Physical Memory: 32509 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 - -COMMAND LINE ARGUMENTS: -D:\Program Files\Unity\2022.3.17f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker0 --projectPath -D:/Projects/UnityCommunity/UnitySingleton --logFile -Logs/AssetImportWorker0.log --srvPort -62052 -Successfully changed project path to: D:/Projects/UnityCommunity/UnitySingleton -D:/Projects/UnityCommunity/UnitySingleton -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-cloud-worker=32768" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gfx=262144" -Player connection [11008] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 2313017142 [EditorId] 2313017142 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... - -Player connection [11008] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 2313017142 [EditorId] 2313017142 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... - -[Physics::Module] Initialized MultithreadedJobDispatcher with 23 workers. -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2022.3.17f1 (4fc78088f837) -[Subsystems] Discovering subsystems at path D:/Program Files/Unity/2022.3.17f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path D:/Projects/UnityCommunity/UnitySingleton/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) - Vendor: NVIDIA - VRAM: 6044 MB - Driver: 31.0.15.3667 -Initialize mono -Mono path[0] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/Managed' -Mono path[1] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56576 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.002390 seconds. -- Loaded All Assemblies, in 0.227 seconds -Native extension for WindowsStandalone target not found -[usbmuxd] Start listen thread -[usbmuxd] Listen thread started -Native extension for iOS target not found -Native extension for Android target not found -Android Extension - Scanning For ADB Devices 357 ms -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.566 seconds -Domain Reload Profiling: 793ms - BeginReloadAssembly (69ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (19ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (31ms) - LoadAllAssembliesAndSetupDomain (101ms) - LoadAssemblies (69ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (100ms) - TypeCache.Refresh (99ms) - TypeCache.ScanAssembly (90ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (566ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (530ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (428ms) - SetLoadedEditorAssemblies (3ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (1ms) - ProcessInitializeOnLoadAttributes (70ms) - ProcessInitializeOnLoadMethodAttributes (29ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.151 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.232 seconds -Domain Reload Profiling: 384ms - BeginReloadAssembly (85ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (15ms) - RebuildCommonClasses (25ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (14ms) - LoadAllAssembliesAndSetupDomain (17ms) - LoadAssemblies (53ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (14ms) - TypeCache.Refresh (12ms) - TypeCache.ScanAssembly (6ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (233ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (143ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (22ms) - SetLoadedEditorAssemblies (3ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (14ms) - ProcessInitializeOnLoadAttributes (91ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 14 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (48.7 KB). 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Loaded Objects now: 818. -Memory consumption went from 67.6 MB to 67.6 MB. -Total: 1.637000 ms (FindLiveObjects: 0.038500 ms CreateObjectMapping: 0.007900 ms MarkObjects: 1.572700 ms DeleteObjects: 0.016900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.172 seconds -Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.219 seconds -Domain Reload Profiling: 391ms - BeginReloadAssembly (83ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (12ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (52ms) - LoadAssemblies (95ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (220ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (130ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (19ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.17 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 332 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 821. -Memory consumption went from 69.5 MB to 69.5 MB. -Total: 1.684100 ms (FindLiveObjects: 0.040300 ms CreateObjectMapping: 0.008200 ms MarkObjects: 1.615000 ms DeleteObjects: 0.019900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.172 seconds -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.210 seconds -Domain Reload Profiling: 381ms - BeginReloadAssembly (79ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (10ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (55ms) - LoadAssemblies (96ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (210ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (125ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (76ms) - ProcessInitializeOnLoadMethodAttributes (11ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.19 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 333 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.9 KB). Loaded Objects now: 825. -Memory consumption went from 71.5 MB to 71.5 MB. -Total: 1.568400 ms (FindLiveObjects: 0.039400 ms CreateObjectMapping: 0.008400 ms MarkObjects: 1.499900 ms DeleteObjects: 0.020000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.201 seconds -Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.216 seconds -Domain Reload Profiling: 417ms - BeginReloadAssembly (90ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (16ms) - RebuildCommonClasses (19ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (16ms) - LoadAllAssembliesAndSetupDomain (70ms) - LoadAssemblies (113ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (4ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (216ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (131ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (17ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (81ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 333 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 829. -Memory consumption went from 73.5 MB to 73.5 MB. -Total: 1.749900 ms (FindLiveObjects: 0.042800 ms CreateObjectMapping: 0.008800 ms MarkObjects: 1.672000 ms DeleteObjects: 0.025200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.176 seconds -Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.215 seconds -Domain Reload Profiling: 391ms - BeginReloadAssembly (82ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (11ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (15ms) - LoadAllAssembliesAndSetupDomain (54ms) - LoadAssemblies (98ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (216ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (127ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (76ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (5ms) -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 333 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 832. -Memory consumption went from 75.4 MB to 75.4 MB. -Total: 1.594600 ms (FindLiveObjects: 0.036300 ms CreateObjectMapping: 0.008000 ms MarkObjects: 1.530200 ms DeleteObjects: 0.019300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.168 seconds -Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.213 seconds -Domain Reload Profiling: 382ms - BeginReloadAssembly (81ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (11ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (50ms) - LoadAssemblies (92ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (214ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (128ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (2ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (19ms) - ProcessInitializeOnLoadAttributes (77ms) - ProcessInitializeOnLoadMethodAttributes (11ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.15 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 333 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 835. -Memory consumption went from 77.4 MB to 77.3 MB. -Total: 1.628400 ms (FindLiveObjects: 0.046700 ms CreateObjectMapping: 0.009700 ms MarkObjects: 1.551400 ms DeleteObjects: 0.019800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.175 seconds -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.213 seconds -Domain Reload Profiling: 389ms - BeginReloadAssembly (85ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (14ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (53ms) - LoadAssemblies (97ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (4ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (213ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (130ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (19ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.14 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 333 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 838. -Memory consumption went from 79.3 MB to 79.2 MB. -Total: 1.452900 ms (FindLiveObjects: 0.071700 ms CreateObjectMapping: 0.009600 ms MarkObjects: 1.354500 ms DeleteObjects: 0.016400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.167 seconds -Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.214 seconds -Domain Reload Profiling: 381ms - BeginReloadAssembly (80ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (10ms) - RebuildCommonClasses (19ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (12ms) - LoadAllAssembliesAndSetupDomain (49ms) - LoadAssemblies (92ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (214ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (128ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (19ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (11ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 333 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 841. -Memory consumption went from 81.2 MB to 81.2 MB. -Total: 1.393000 ms (FindLiveObjects: 0.040800 ms CreateObjectMapping: 0.008100 ms MarkObjects: 1.324400 ms DeleteObjects: 0.018900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.170 seconds -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.214 seconds -Domain Reload Profiling: 384ms - BeginReloadAssembly (82ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (10ms) - RebuildCommonClasses (19ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (51ms) - LoadAssemblies (94ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (4ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (214ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (129ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (17ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (17ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (13ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.13 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 333 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 844. -Memory consumption went from 83.1 MB to 83.1 MB. -Total: 1.956600 ms (FindLiveObjects: 0.048600 ms CreateObjectMapping: 0.009200 ms MarkObjects: 1.872100 ms DeleteObjects: 0.025600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.169 seconds -Refreshing native plugins compatible for Editor in 0.22 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.213 seconds -Domain Reload Profiling: 382ms - BeginReloadAssembly (83ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (11ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (12ms) - LoadAllAssembliesAndSetupDomain (50ms) - LoadAssemblies (94ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (4ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (213ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (127ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (76ms) - ProcessInitializeOnLoadMethodAttributes (11ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.18 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 333 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 847. -Memory consumption went from 85.1 MB to 85.0 MB. -Total: 1.501100 ms (FindLiveObjects: 0.039100 ms CreateObjectMapping: 0.008700 ms MarkObjects: 1.435600 ms DeleteObjects: 0.017000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> diff --git a/Logs/AssetImportWorker1.log b/Logs/AssetImportWorker1.log deleted file mode 100644 index 50a9d5f..0000000 --- a/Logs/AssetImportWorker1.log +++ /dev/null @@ -1,265 +0,0 @@ -Using pre-set license -Built from '2022.3/staging' branch; Version is '2022.3.17f1 (4fc78088f837) revision 5228416'; Using compiler version '192829333'; Build Type 'Release' -OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'en' Physical Memory: 32509 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 - -COMMAND LINE ARGUMENTS: -D:\Program Files\Unity\2022.3.17f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker1 --projectPath -D:/Projects/UnityCommunity/UnitySingleton --logFile -Logs/AssetImportWorker1.log --srvPort -62052 -Successfully changed project path to: D:/Projects/UnityCommunity/UnitySingleton -D:/Projects/UnityCommunity/UnitySingleton -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-cloud-worker=32768" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gfx=262144" -Player connection [54104] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 2734677769 [EditorId] 2734677769 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... - -Player connection [54104] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 2734677769 [EditorId] 2734677769 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... - -[Physics::Module] Initialized MultithreadedJobDispatcher with 23 workers. -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2022.3.17f1 (4fc78088f837) -[Subsystems] Discovering subsystems at path D:/Program Files/Unity/2022.3.17f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path D:/Projects/UnityCommunity/UnitySingleton/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) - Vendor: NVIDIA - VRAM: 6044 MB - Driver: 31.0.15.3667 -Initialize mono -Mono path[0] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/Managed' -Mono path[1] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56544 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.002447 seconds. -- Loaded All Assemblies, in 0.216 seconds -Native extension for WindowsStandalone target not found -[usbmuxd] Start listen thread -[usbmuxd] Listen thread started -Native extension for iOS target not found -Native extension for Android target not found -Android Extension - Scanning For ADB Devices 355 ms -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.556 seconds -Domain Reload Profiling: 772ms - BeginReloadAssembly (64ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (23ms) - RebuildNativeTypeToScriptingClass (8ms) - initialDomainReloadingComplete (33ms) - LoadAllAssembliesAndSetupDomain (88ms) - LoadAssemblies (64ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (86ms) - TypeCache.Refresh (85ms) - TypeCache.ScanAssembly (77ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (556ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (521ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (422ms) - SetLoadedEditorAssemblies (2ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (1ms) - ProcessInitializeOnLoadAttributes (68ms) - ProcessInitializeOnLoadMethodAttributes (27ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.148 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.233 seconds -Domain Reload Profiling: 381ms - BeginReloadAssembly (83ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (13ms) - RebuildCommonClasses (28ms) - RebuildNativeTypeToScriptingClass (8ms) - initialDomainReloadingComplete (14ms) - LoadAllAssembliesAndSetupDomain (15ms) - LoadAssemblies (51ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (13ms) - TypeCache.Refresh (12ms) - TypeCache.ScanAssembly (6ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (233ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (144ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (21ms) - SetLoadedEditorAssemblies (3ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (13ms) - ProcessInitializeOnLoadAttributes (91ms) - ProcessInitializeOnLoadMethodAttributes (15ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (5ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 14 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (48.7 KB). Loaded Objects now: 488. -Memory consumption went from 57.8 MB to 57.8 MB. -Total: 1.413200 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.002700 ms MarkObjects: 1.327800 ms DeleteObjects: 0.048600 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> -======================================================================== -Received Import Request. - Time since last request: 530.713748 seconds. - path: Assets/Readme.txt - artifactKey: Guid(c300d2a197611da48ac6bc2d3101d20f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Readme.txt using Guid(c300d2a197611da48ac6bc2d3101d20f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: 'cc259a6142cb1ad963e3c5f2696b0ac6') in 0.061119 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.188 seconds -Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.204 seconds -Domain Reload Profiling: 392ms - BeginReloadAssembly (85ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (12ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (59ms) - LoadAssemblies (100ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (9ms) - TypeCache.Refresh (7ms) - TypeCache.ScanAssembly (4ms) - ScanForSourceGeneratedMonoScriptInfo (1ms) - ResolveRequiredComponents (0ms) - FinalizeReload (204ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (132ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (21ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (17ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (13ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 331 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (23.8 KB). Loaded Objects now: 815. -Memory consumption went from 65.3 MB to 65.3 MB. -Total: 1.555500 ms (FindLiveObjects: 0.038500 ms CreateObjectMapping: 0.008200 ms MarkObjects: 1.489500 ms DeleteObjects: 0.018900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -Editor requested this worker to shutdown with reason: Scaling down because of idle timeout -TcpMessagingSession - receive error: operation aborted. errorcode: 995, details: The I/O operation has been aborted because of either a thread exit or an application request. -AssetImportWorker is now disconnected from the server -Process exiting -Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file diff --git a/Logs/AssetImportWorker2.log b/Logs/AssetImportWorker2.log deleted file mode 100644 index 7a443cf..0000000 --- a/Logs/AssetImportWorker2.log +++ /dev/null @@ -1,1134 +0,0 @@ -Using pre-set license -Built from '2022.3/staging' branch; Version is '2022.3.17f1 (4fc78088f837) revision 5228416'; Using compiler version '192829333'; Build Type 'Release' -OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'en' Physical Memory: 32509 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 - -COMMAND LINE ARGUMENTS: -D:\Program Files\Unity\2022.3.17f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker2 --projectPath -D:/Projects/UnityCommunity/UnitySingleton --logFile -Logs/AssetImportWorker2.log --srvPort -62052 -Successfully changed project path to: D:/Projects/UnityCommunity/UnitySingleton -D:/Projects/UnityCommunity/UnitySingleton -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-cloud-worker=32768" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gfx=262144" -Player connection [44280] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 4283927936 [EditorId] 4283927936 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... - -Player connection [44280] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 4283927936 [EditorId] 4283927936 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... - -[Physics::Module] Initialized MultithreadedJobDispatcher with 23 workers. -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2022.3.17f1 (4fc78088f837) -[Subsystems] Discovering subsystems at path D:/Program Files/Unity/2022.3.17f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path D:/Projects/UnityCommunity/UnitySingleton/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) - Vendor: NVIDIA - VRAM: 6044 MB - Driver: 31.0.15.3667 -Initialize mono -Mono path[0] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/Managed' -Mono path[1] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56212 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.004511 seconds. -- Loaded All Assemblies, in 0.225 seconds -Native extension for WindowsStandalone target not found -[usbmuxd] Start listen thread -[usbmuxd] Listen thread started -Native extension for iOS target not found -Native extension for Android target not found -Android Extension - Scanning For ADB Devices 211 ms -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.424 seconds -Domain Reload Profiling: 649ms - BeginReloadAssembly (68ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (23ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (35ms) - LoadAllAssembliesAndSetupDomain (91ms) - LoadAssemblies (68ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (90ms) - TypeCache.Refresh (89ms) - TypeCache.ScanAssembly (79ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (424ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (390ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (286ms) - SetLoadedEditorAssemblies (2ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (73ms) - ProcessInitializeOnLoadMethodAttributes (27ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.140 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.228 seconds -Domain Reload Profiling: 369ms - BeginReloadAssembly (86ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (15ms) - RebuildCommonClasses (19ms) - RebuildNativeTypeToScriptingClass (7ms) - initialDomainReloadingComplete (12ms) - LoadAllAssembliesAndSetupDomain (16ms) - LoadAssemblies (52ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (13ms) - TypeCache.Refresh (12ms) - TypeCache.ScanAssembly (6ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (229ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (146ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (3ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (13ms) - ProcessInitializeOnLoadAttributes (93ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 14 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (48.9 KB). Loaded Objects now: 488. -Memory consumption went from 57.9 MB to 57.8 MB. -Total: 2.093200 ms (FindLiveObjects: 0.035700 ms CreateObjectMapping: 0.003900 ms MarkObjects: 1.984100 ms DeleteObjects: 0.068000 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> -======================================================================== -Received Import Request. - Time since last request: 530.740496 seconds. - path: Assets/Scripts/GameManager.cs - artifactKey: Guid(0ca764009f215c14caab58653ce7251a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/GameManager.cs using Guid(0ca764009f215c14caab58653ce7251a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: '364ee6512dd14dcd4c578380d0a06d1b') in 0.089734 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.191 seconds -Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.201 seconds -Domain Reload Profiling: 392ms - BeginReloadAssembly (88ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (12ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (58ms) - LoadAssemblies (100ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (10ms) - TypeCache.Refresh (8ms) - TypeCache.ScanAssembly (4ms) - ScanForSourceGeneratedMonoScriptInfo (1ms) - ResolveRequiredComponents (0ms) - FinalizeReload (201ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (129ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (19ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (5ms) -Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 331 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (23.8 KB). Loaded Objects now: 815. -Memory consumption went from 65.3 MB to 65.3 MB. -Total: 1.485300 ms (FindLiveObjects: 0.038700 ms CreateObjectMapping: 0.008500 ms MarkObjects: 1.420800 ms DeleteObjects: 0.016400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Import Request. - Time since last request: 80.777758 seconds. - path: Assets/Scenes - artifactKey: Guid(f7976d5cdeac54d44a4a18cefb75b672) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes using Guid(f7976d5cdeac54d44a4a18cefb75b672) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ba24be0bc230a9c06e77e2db62dd63db') in 0.001438 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 2.225103 seconds. - path: Assets/Scripts/MonoSingleton.cs - artifactKey: Guid(ce49cf29f5faf754289d9c206d19cc66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/MonoSingleton.cs using Guid(ce49cf29f5faf754289d9c206d19cc66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9245b8615d69b03f6ec25a9e35f8092b') in 0.000317 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 17.750718 seconds. - path: Assets/Scripts/SceneSingleton - artifactKey: Guid(e908ba46bbf585e47b1ae4539549e29c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/SceneSingleton using Guid(e908ba46bbf585e47b1ae4539549e29c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3f5cbbb326d7c33670527ce4161d8852') in 0.000336 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 3.038099 seconds. - path: Assets/Scripts/SceneSingleton/SceneSingleton.cs - artifactKey: Guid(122ad7d0387233a4cb949b8c621bd8f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/SceneSingleton/SceneSingleton.cs using Guid(122ad7d0387233a4cb949b8c621bd8f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4a64960032b813d52aedb1bcbf5ffc90') in 0.000361 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 38.338583 seconds. - path: Assets/Scripts/Singleton.cs - artifactKey: Guid(face7a58eceba034f892c28bd5a18238) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Singleton.cs using Guid(face7a58eceba034f892c28bd5a18238) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '92e40d4769c00023475ccd354c74a0b3') in 0.000454 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 13.354217 seconds. - path: Assets - artifactKey: Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets using Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8a4fe85251aa2e89732c359432baa2c3') in 0.000272 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.172 seconds -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.214 seconds -Domain Reload Profiling: 386ms - BeginReloadAssembly (81ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (11ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (53ms) - LoadAssemblies (95ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (214ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (128ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (19ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (76ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 331 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 818. -Memory consumption went from 67.4 MB to 67.3 MB. -Total: 1.475200 ms (FindLiveObjects: 0.037900 ms CreateObjectMapping: 0.008200 ms MarkObjects: 1.410200 ms DeleteObjects: 0.018300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Import Request. - Time since last request: 98.938553 seconds. - path: Assets/Scripts/GameManager.cs - artifactKey: Guid(0ca764009f215c14caab58653ce7251a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/GameManager.cs using Guid(0ca764009f215c14caab58653ce7251a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '40be114323b2b2c23e816f41a129d99d') in 0.001463 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.172 seconds -Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.218 seconds -Domain Reload Profiling: 391ms - BeginReloadAssembly (83ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (12ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (12ms) - LoadAllAssembliesAndSetupDomain (53ms) - LoadAssemblies (96ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (4ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (218ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (129ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (19ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 331 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 821. -Memory consumption went from 69.3 MB to 69.3 MB. -Total: 1.535600 ms (FindLiveObjects: 0.035600 ms CreateObjectMapping: 0.008200 ms MarkObjects: 1.474200 ms DeleteObjects: 0.017000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Import Request. - Time since last request: 178.440680 seconds. - path: Assets/Scripts - artifactKey: Guid(aaa3a38b294872e429be3a5a74721fa3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts using Guid(aaa3a38b294872e429be3a5a74721fa3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '21895830e262f091e680f0ef4710c6c8') in 0.001319 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 7.177258 seconds. - path: Assets/Scripts/ISingleton.cs - artifactKey: Guid(1e65ccf68dac32144b7b90ab5ad00d8d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/ISingleton.cs using Guid(1e65ccf68dac32144b7b90ab5ad00d8d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4e6c66d73165413bbb39e483112580b4') in 0.000445 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.171 seconds -Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.210 seconds -Domain Reload Profiling: 382ms - BeginReloadAssembly (79ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (11ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (55ms) - LoadAssemblies (95ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (210ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (126ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (76ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 332 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 825. -Memory consumption went from 71.2 MB to 71.2 MB. -Total: 1.566400 ms (FindLiveObjects: 0.040100 ms CreateObjectMapping: 0.008200 ms MarkObjects: 1.502500 ms DeleteObjects: 0.014700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Import Request. - Time since last request: 1.951471 seconds. - path: Assets/Scripts/ISingleton.cs - artifactKey: Guid(1e65ccf68dac32144b7b90ab5ad00d8d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/ISingleton.cs using Guid(1e65ccf68dac32144b7b90ab5ad00d8d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c734f1f85352f98aa9977a2dfb3afcc9') in 0.001130 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 1631.836589 seconds. - path: Assets/Scripts/MonoSingleton.cs - artifactKey: Guid(ce49cf29f5faf754289d9c206d19cc66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/MonoSingleton.cs using Guid(ce49cf29f5faf754289d9c206d19cc66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '839e5cf7ccd99b9d715362833cfcc1b5') in 0.000528 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 1.415648 seconds. - path: Assets/Scripts/MonoSingleton1.cs - artifactKey: Guid(a6a7895341ab6ce4fa564b3a899ea6e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/MonoSingleton1.cs using Guid(a6a7895341ab6ce4fa564b3a899ea6e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '836dfdd923cc6133e2e5edfaac68c097') in 0.000317 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 8.485270 seconds. - path: Assets/Scripts/PersistentMonoSingleton.cs - artifactKey: Guid(a6a7895341ab6ce4fa564b3a899ea6e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/PersistentMonoSingleton.cs using Guid(a6a7895341ab6ce4fa564b3a899ea6e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '173519470de815ec6dd5efa50e794f35') in 0.000298 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 336.846161 seconds. - path: Assets/Scripts/PersistentMonoBehaviourSingleton.cs - artifactKey: Guid(a6a7895341ab6ce4fa564b3a899ea6e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/PersistentMonoBehaviourSingleton.cs using Guid(a6a7895341ab6ce4fa564b3a899ea6e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '806cf7b4a4a72f2af56e26f79b004c9c') in 0.000681 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 5.897212 seconds. - path: Assets/Scripts/SceneSingleton/SceneTest.cs - artifactKey: Guid(f739991b0867d2442926af1d512bf347) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/SceneSingleton/SceneTest.cs using Guid(f739991b0867d2442926af1d512bf347) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e02c0087119fa286ec3f8962d80b6f29') in 0.000351 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 2.086699 seconds. - path: Assets/Scripts/SceneSingleton/SceneGameManager.cs - artifactKey: Guid(76768780153006f4396967b1083745d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/SceneSingleton/SceneGameManager.cs using Guid(76768780153006f4396967b1083745d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c26beaa9b9f1e1974fcbee423979a40f') in 0.000331 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 0.363855 seconds. - path: Assets/Scripts/SceneSingleton/SceneSingleton.cs - artifactKey: Guid(122ad7d0387233a4cb949b8c621bd8f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/SceneSingleton/SceneSingleton.cs using Guid(122ad7d0387233a4cb949b8c621bd8f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'beff8d9a5a15aafe75b10b7ece5929ad') in 0.000321 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 2.563815 seconds. - path: Assets/Scripts/SceneSingleton/Readme.txt - artifactKey: Guid(b5321323480504347b7440fcd4c4a103) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/SceneSingleton/Readme.txt using Guid(b5321323480504347b7440fcd4c4a103) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7c5a00ca36bd3a8940e4787b92e8cb3a') in 0.008776 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 64.793472 seconds. - path: Assets/Scripts/SceneSingleton/SceneGameManager.cs - artifactKey: Guid(76768780153006f4396967b1083745d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/SceneSingleton/SceneGameManager.cs using Guid(76768780153006f4396967b1083745d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ba9d89ef59cea8e8e42b09f660ba4907') in 0.000458 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 9.561495 seconds. - path: Assets/Scripts/SceneSingleton/SceneTest.cs - artifactKey: Guid(f739991b0867d2442926af1d512bf347) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/SceneSingleton/SceneTest.cs using Guid(f739991b0867d2442926af1d512bf347) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '91aabac2b518fdc4b523208f8d8b282e') in 0.000357 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 3.124543 seconds. - path: Assets/Scripts/Test.cs - artifactKey: Guid(3830e8558eabcdb46914e81e3114bf45) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Test.cs using Guid(3830e8558eabcdb46914e81e3114bf45) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f7b81f67cd8e11995557c1770700127c') in 0.000360 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.195 seconds -Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.212 seconds -Domain Reload Profiling: 407ms - BeginReloadAssembly (91ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (15ms) - RebuildCommonClasses (19ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (17ms) - LoadAllAssembliesAndSetupDomain (62ms) - LoadAssemblies (108ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (4ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (213ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (127ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (17ms) - ProcessInitializeOnLoadAttributes (77ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 332 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 830. -Memory consumption went from 73.3 MB to 73.3 MB. -Total: 1.340300 ms (FindLiveObjects: 0.038100 ms CreateObjectMapping: 0.007900 ms MarkObjects: 1.273400 ms DeleteObjects: 0.020300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Import Request. - Time since last request: 35.807802 seconds. - path: Assets/Scripts/GameManager.cs - artifactKey: Guid(0ca764009f215c14caab58653ce7251a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/GameManager.cs using Guid(0ca764009f215c14caab58653ce7251a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '39a36ace3361e3ca86c1c544cd014ddf') in 0.001515 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.177 seconds -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.214 seconds -Domain Reload Profiling: 392ms - BeginReloadAssembly (82ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (10ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (16ms) - LoadAllAssembliesAndSetupDomain (55ms) - LoadAssemblies (98ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (6ms) - TypeCache.Refresh (4ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (215ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (128ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (77ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (5ms) -Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 332 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 833. -Memory consumption went from 75.2 MB to 75.2 MB. -Total: 1.294100 ms (FindLiveObjects: 0.039200 ms CreateObjectMapping: 0.008300 ms MarkObjects: 1.230800 ms DeleteObjects: 0.014900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Import Request. - Time since last request: 44.292896 seconds. - path: Assets/Scripts/Samples - artifactKey: Guid(aa2b4521c6351104eb54e7316550054e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Samples using Guid(aa2b4521c6351104eb54e7316550054e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '95ef5823a9bc98b13d67324f66641b30') in 0.001375 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 3.796703 seconds. - path: Assets/Scripts/SceneSingleton/SceneTest.cs - artifactKey: Guid(f739991b0867d2442926af1d512bf347) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/SceneSingleton/SceneTest.cs using Guid(f739991b0867d2442926af1d512bf347) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '03f1abb966f3a59c4586b83e761a8e5d') in 0.000317 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.168 seconds -Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.217 seconds -Domain Reload Profiling: 385ms - BeginReloadAssembly (81ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (11ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (50ms) - LoadAssemblies (92ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (217ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (131ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (20ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 332 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 836. -Memory consumption went from 77.1 MB to 77.1 MB. -Total: 1.465900 ms (FindLiveObjects: 0.037000 ms CreateObjectMapping: 0.007500 ms MarkObjects: 1.404400 ms DeleteObjects: 0.016300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.174 seconds -Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.214 seconds -Domain Reload Profiling: 388ms - BeginReloadAssembly (85ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (15ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (52ms) - LoadAssemblies (94ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (214ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (129ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (19ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 333 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 839. -Memory consumption went from 79.3 MB to 79.3 MB. -Total: 1.706900 ms (FindLiveObjects: 0.042600 ms CreateObjectMapping: 0.008500 ms MarkObjects: 1.627400 ms DeleteObjects: 0.027600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.167 seconds -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.214 seconds -Domain Reload Profiling: 381ms - BeginReloadAssembly (80ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (10ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (49ms) - LoadAssemblies (91ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (214ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (128ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (11ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 333 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 842. -Memory consumption went from 81.2 MB to 81.2 MB. -Total: 1.453400 ms (FindLiveObjects: 0.037600 ms CreateObjectMapping: 0.008100 ms MarkObjects: 1.388800 ms DeleteObjects: 0.018000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Import Request. - Time since last request: 19.056592 seconds. - path: Assets/Scripts/Runtime - artifactKey: Guid(12ef551e3d1bdfc43997d880a586ec38) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Runtime using Guid(12ef551e3d1bdfc43997d880a586ec38) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '679256043b36fdfb2c512a0b506f4de2') in 0.001605 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 1.498729 seconds. - path: Assets/Scripts/Singleton.cs - artifactKey: Guid(face7a58eceba034f892c28bd5a18238) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Singleton.cs using Guid(face7a58eceba034f892c28bd5a18238) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'bfbaef15f203723b84b23c1308178154') in 0.000306 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 0.747525 seconds. - path: Assets/Scripts/MonoSingleton.cs - artifactKey: Guid(ce49cf29f5faf754289d9c206d19cc66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/MonoSingleton.cs using Guid(ce49cf29f5faf754289d9c206d19cc66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1c6051945f2ee837fcf1a440116a844c') in 0.000290 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.169 seconds -Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.215 seconds -Domain Reload Profiling: 385ms - BeginReloadAssembly (81ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (10ms) - RebuildCommonClasses (19ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (51ms) - LoadAssemblies (94ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (215ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (132ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (81ms) - ProcessInitializeOnLoadMethodAttributes (12ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 332 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.8 KB). Loaded Objects now: 845. -Memory consumption went from 82.9 MB to 82.9 MB. -Total: 1.396100 ms (FindLiveObjects: 0.077200 ms CreateObjectMapping: 0.008900 ms MarkObjects: 1.289200 ms DeleteObjects: 0.020400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> -======================================================================== -Received Import Request. - Time since last request: 11.133094 seconds. - path: Assets/Scripts/Runtime/UnityCommunity.UnitySingleton.Runtime.asmdef - artifactKey: Guid(d0b10caa629c1bf43b90a0347a51e434) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Runtime/UnityCommunity.UnitySingleton.Runtime.asmdef using Guid(d0b10caa629c1bf43b90a0347a51e434) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e5ce2e1c272e28ad5c447f2eba054617') in 0.001393 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.169 seconds -Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.213 seconds -Domain Reload Profiling: 382ms - BeginReloadAssembly (83ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (11ms) - RebuildCommonClasses (18ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (12ms) - LoadAllAssembliesAndSetupDomain (50ms) - LoadAssemblies (94ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (5ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (213ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (127ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (17ms) - SetLoadedEditorAssemblies (1ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (18ms) - ProcessInitializeOnLoadAttributes (77ms) - ProcessInitializeOnLoadMethodAttributes (11ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 332 Unused Serialized files (Serialized files now loaded: 0) -Unloading 5 unused Assets / (23.9 KB). Loaded Objects now: 848. -Memory consumption went from 84.8 MB to 84.8 MB. -Total: 1.725400 ms (FindLiveObjects: 0.039600 ms CreateObjectMapping: 0.007800 ms MarkObjects: 1.653200 ms DeleteObjects: 0.023700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> diff --git a/Logs/AssetImportWorker3.log b/Logs/AssetImportWorker3.log deleted file mode 100644 index 08fbc30..0000000 --- a/Logs/AssetImportWorker3.log +++ /dev/null @@ -1,191 +0,0 @@ -Using pre-set license -Built from '2022.3/staging' branch; Version is '2022.3.17f1 (4fc78088f837) revision 5228416'; Using compiler version '192829333'; Build Type 'Release' -OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'en' Physical Memory: 32509 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 - -COMMAND LINE ARGUMENTS: -D:\Program Files\Unity\2022.3.17f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker3 --projectPath -D:/Projects/UnityCommunity/UnitySingleton --logFile -Logs/AssetImportWorker3.log --srvPort -62052 -Successfully changed project path to: D:/Projects/UnityCommunity/UnitySingleton -D:/Projects/UnityCommunity/UnitySingleton -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-cloud-worker=32768" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gfx=262144" -Player connection [41568] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 1878707536 [EditorId] 1878707536 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... - -Player connection [41568] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 1878707536 [EditorId] 1878707536 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... - -[Physics::Module] Initialized MultithreadedJobDispatcher with 23 workers. -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2022.3.17f1 (4fc78088f837) -[Subsystems] Discovering subsystems at path D:/Program Files/Unity/2022.3.17f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path D:/Projects/UnityCommunity/UnitySingleton/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) - Vendor: NVIDIA - VRAM: 6044 MB - Driver: 31.0.15.3667 -Initialize mono -Mono path[0] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/Managed' -Mono path[1] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56560 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.003876 seconds. -- Loaded All Assemblies, in 0.221 seconds -Native extension for WindowsStandalone target not found -[usbmuxd] Start listen thread -[usbmuxd] Listen thread started -Native extension for iOS target not found -Native extension for Android target not found -Android Extension - Scanning For ADB Devices 254 ms -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.467 seconds -Domain Reload Profiling: 688ms - BeginReloadAssembly (70ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (20ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (32ms) - LoadAllAssembliesAndSetupDomain (93ms) - LoadAssemblies (69ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (92ms) - TypeCache.Refresh (91ms) - TypeCache.ScanAssembly (83ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (467ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (433ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (325ms) - SetLoadedEditorAssemblies (2ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (1ms) - ProcessInitializeOnLoadAttributes (76ms) - ProcessInitializeOnLoadMethodAttributes (29ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.151 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.249 seconds -Domain Reload Profiling: 400ms - BeginReloadAssembly (94ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (14ms) - RebuildCommonClasses (22ms) - RebuildNativeTypeToScriptingClass (7ms) - initialDomainReloadingComplete (11ms) - LoadAllAssembliesAndSetupDomain (16ms) - LoadAssemblies (59ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (13ms) - TypeCache.Refresh (12ms) - TypeCache.ScanAssembly (6ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (249ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (146ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (3ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (14ms) - ProcessInitializeOnLoadAttributes (93ms) - ProcessInitializeOnLoadMethodAttributes (13ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 14 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (48.9 KB). Loaded Objects now: 488. -Memory consumption went from 57.8 MB to 57.8 MB. -Total: 2.584100 ms (FindLiveObjects: 0.047400 ms CreateObjectMapping: 0.006400 ms MarkObjects: 2.469400 ms DeleteObjects: 0.060000 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> -Editor requested this worker to shutdown with reason: Scaling down because of idle timeout -TcpMessagingSession - receive error: operation aborted. errorcode: 995, details: The I/O operation has been aborted because of either a thread exit or an application request. -AssetImportWorker is now disconnected from the server -Process exiting -Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file diff --git a/Logs/AssetImportWorker4.log b/Logs/AssetImportWorker4.log deleted file mode 100644 index 1d4eea3..0000000 --- a/Logs/AssetImportWorker4.log +++ /dev/null @@ -1,191 +0,0 @@ -Using pre-set license -Built from '2022.3/staging' branch; Version is '2022.3.17f1 (4fc78088f837) revision 5228416'; Using compiler version '192829333'; Build Type 'Release' -OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'en' Physical Memory: 32509 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 - -COMMAND LINE ARGUMENTS: -D:\Program Files\Unity\2022.3.17f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker4 --projectPath -D:/Projects/UnityCommunity/UnitySingleton --logFile -Logs/AssetImportWorker4.log --srvPort -62052 -Successfully changed project path to: D:/Projects/UnityCommunity/UnitySingleton -D:/Projects/UnityCommunity/UnitySingleton -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-cloud-worker=32768" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gfx=262144" -Player connection [18640] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 2877640179 [EditorId] 2877640179 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... - -Player connection [18640] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 2877640179 [EditorId] 2877640179 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... - -[Physics::Module] Initialized MultithreadedJobDispatcher with 23 workers. -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2022.3.17f1 (4fc78088f837) -[Subsystems] Discovering subsystems at path D:/Program Files/Unity/2022.3.17f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path D:/Projects/UnityCommunity/UnitySingleton/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) - Vendor: NVIDIA - VRAM: 6044 MB - Driver: 31.0.15.3667 -Initialize mono -Mono path[0] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/Managed' -Mono path[1] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56144 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.002960 seconds. -- Loaded All Assemblies, in 0.222 seconds -Native extension for WindowsStandalone target not found -[usbmuxd] Start listen thread -[usbmuxd] Listen thread started -Native extension for iOS target not found -Native extension for Android target not found -Android Extension - Scanning For ADB Devices 350 ms -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.546 seconds -Domain Reload Profiling: 768ms - BeginReloadAssembly (67ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (0ms) - RebuildCommonClasses (19ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (33ms) - LoadAllAssembliesAndSetupDomain (96ms) - LoadAssemblies (67ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (95ms) - TypeCache.Refresh (94ms) - TypeCache.ScanAssembly (85ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (546ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (514ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (417ms) - SetLoadedEditorAssemblies (2ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (1ms) - ProcessInitializeOnLoadAttributes (66ms) - ProcessInitializeOnLoadMethodAttributes (27ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.149 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.238 seconds -Domain Reload Profiling: 388ms - BeginReloadAssembly (89ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (14ms) - RebuildCommonClasses (22ms) - RebuildNativeTypeToScriptingClass (7ms) - initialDomainReloadingComplete (12ms) - LoadAllAssembliesAndSetupDomain (20ms) - LoadAssemblies (55ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (17ms) - TypeCache.Refresh (16ms) - TypeCache.ScanAssembly (8ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (239ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (150ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (21ms) - SetLoadedEditorAssemblies (3ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (17ms) - ProcessInitializeOnLoadAttributes (94ms) - ProcessInitializeOnLoadMethodAttributes (13ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 14 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (48.6 KB). Loaded Objects now: 488. -Memory consumption went from 57.8 MB to 57.8 MB. -Total: 2.021600 ms (FindLiveObjects: 0.034100 ms CreateObjectMapping: 0.003700 ms MarkObjects: 1.895300 ms DeleteObjects: 0.087500 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> -Editor requested this worker to shutdown with reason: Scaling down because of idle timeout -TcpMessagingSession - receive error: operation aborted. errorcode: 995, details: The I/O operation has been aborted because of either a thread exit or an application request. -AssetImportWorker is now disconnected from the server -Process exiting -Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file diff --git a/Logs/AssetImportWorker5.log b/Logs/AssetImportWorker5.log deleted file mode 100644 index 72f7373..0000000 --- a/Logs/AssetImportWorker5.log +++ /dev/null @@ -1,272 +0,0 @@ -Using pre-set license -Built from '2022.3/staging' branch; Version is '2022.3.17f1 (4fc78088f837) revision 5228416'; Using compiler version '192829333'; Build Type 'Release' -OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'en' Physical Memory: 32509 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 - -COMMAND LINE ARGUMENTS: -D:\Program Files\Unity\2022.3.17f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker5 --projectPath -D:/Projects/UnityCommunity/UnitySingleton --logFile -Logs/AssetImportWorker5.log --srvPort -62052 -Successfully changed project path to: D:/Projects/UnityCommunity/UnitySingleton -D:/Projects/UnityCommunity/UnitySingleton -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-cloud-worker=32768" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gfx=262144" -Player connection [31788] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 1186587124 [EditorId] 1186587124 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... - -Player connection [31788] Host "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 1186587124 [EditorId] 1186587124 [Version] 1048832 [Id] WindowsEditor(7,Hasan-White-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... - -[Physics::Module] Initialized MultithreadedJobDispatcher with 23 workers. -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2022.3.17f1 (4fc78088f837) -[Subsystems] Discovering subsystems at path D:/Program Files/Unity/2022.3.17f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path D:/Projects/UnityCommunity/UnitySingleton/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) - Vendor: NVIDIA - VRAM: 6044 MB - Driver: 31.0.15.3667 -Initialize mono -Mono path[0] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/Managed' -Mono path[1] = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56060 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll -Register platform support module: D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.002959 seconds. -- Loaded All Assemblies, in 0.213 seconds -Native extension for WindowsStandalone target not found -[usbmuxd] Start listen thread -[usbmuxd] Listen thread started -Native extension for iOS target not found -Native extension for Android target not found -Android Extension - Scanning For ADB Devices 196 ms -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.415 seconds -Domain Reload Profiling: 628ms - BeginReloadAssembly (65ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (0ms) - RebuildCommonClasses (19ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (34ms) - LoadAllAssembliesAndSetupDomain (88ms) - LoadAssemblies (65ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (86ms) - TypeCache.Refresh (86ms) - TypeCache.ScanAssembly (77ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (416ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (378ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (267ms) - SetLoadedEditorAssemblies (3ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (1ms) - ProcessInitializeOnLoadAttributes (75ms) - ProcessInitializeOnLoadMethodAttributes (32ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.140 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Native extension for WindowsStandalone target not found -Native extension for iOS target not found -Native extension for Android target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.244 seconds -Domain Reload Profiling: 384ms - BeginReloadAssembly (82ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (15ms) - RebuildCommonClasses (22ms) - RebuildNativeTypeToScriptingClass (6ms) - initialDomainReloadingComplete (13ms) - LoadAllAssembliesAndSetupDomain (17ms) - LoadAssemblies (49ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (14ms) - TypeCache.Refresh (13ms) - TypeCache.ScanAssembly (6ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (244ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (148ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (20ms) - SetLoadedEditorAssemblies (3ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (15ms) - ProcessInitializeOnLoadAttributes (96ms) - ProcessInitializeOnLoadMethodAttributes (13ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (5ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 14 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (48.6 KB). Loaded Objects now: 488. -Memory consumption went from 57.8 MB to 57.8 MB. -Total: 1.493700 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.003600 ms MarkObjects: 1.410400 ms DeleteObjects: 0.046800 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> - custom:CustomObjectIndexerAttribute: 6d391050e5a25f67b0a2c618074f2cd9 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> -======================================================================== -Received Import Request. - Time since last request: 530.660680 seconds. - path: Assets/Scripts/MonoSingleton.cs - artifactKey: Guid(ce49cf29f5faf754289d9c206d19cc66) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/MonoSingleton.cs using Guid(ce49cf29f5faf754289d9c206d19cc66) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: 'c0c202af962dac269fc0da26a1461ab8') in 0.065926 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000012 seconds. - path: Assets/Scripts/SceneSingleton/Readme.txt - artifactKey: Guid(b5321323480504347b7440fcd4c4a103) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/SceneSingleton/Readme.txt using Guid(b5321323480504347b7440fcd4c4a103) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: 'afec339db7729adf7738ee18733ab5b8') in 0.002246 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000098 seconds. - path: Assets/Scenes/_Preload.unity - artifactKey: Guid(5264bf0bd966f354a9b71d59147155c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scenes/_Preload.unity using Guid(5264bf0bd966f354a9b71d59147155c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: 'c5c6ea0195dfca284db5a426b91524b2') in 0.002083 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000044 seconds. - path: Assets/Scripts/SceneSingleton/SceneGameManager.cs - artifactKey: Guid(76768780153006f4396967b1083745d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/SceneSingleton/SceneGameManager.cs using Guid(76768780153006f4396967b1083745d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: '1ef4b44300332ae2ca7ebec94c2d63d3') in 0.003443 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000137 seconds. - path: Assets/Scripts/SceneSingleton/SceneSingleton.cs - artifactKey: Guid(122ad7d0387233a4cb949b8c621bd8f7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/SceneSingleton/SceneSingleton.cs using Guid(122ad7d0387233a4cb949b8c621bd8f7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: 'c84ed871e7e72a82e6882536b9cac5bd') in 0.002593 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000087 seconds. - path: Assets/Scripts/Test.cs - artifactKey: Guid(3830e8558eabcdb46914e81e3114bf45) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Test.cs using Guid(3830e8558eabcdb46914e81e3114bf45) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: 'a551d356226382fdfb9421bf696942e9') in 0.003688 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000083 seconds. - path: Assets/Scenes/Main Menu.unity - artifactKey: Guid(fd897d8df8f2e6d43811bdc3fd3eb11e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scenes/Main Menu.unity using Guid(fd897d8df8f2e6d43811bdc3fd3eb11e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: '8aab068a04743146256a2ecc9032d223') in 0.002188 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000089 seconds. - path: Assets/Scripts/Singleton.cs - artifactKey: Guid(face7a58eceba034f892c28bd5a18238) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Singleton.cs using Guid(face7a58eceba034f892c28bd5a18238) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: 'd1ac425c96b829195b07ecb7ce1c209e') in 0.002622 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000013 seconds. - path: Assets/Scripts/SceneSingleton/SceneTest.cs - artifactKey: Guid(f739991b0867d2442926af1d512bf347) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/SceneSingleton/SceneTest.cs using Guid(f739991b0867d2442926af1d512bf347) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) Generated GUIDs only implemented for interfaces! - -> (artifact id: '068838a429df0b319d7677bd8e2de125') in 0.003967 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -Editor requested this worker to shutdown with reason: Scaling down because of idle timeout -TcpMessagingSession - receive error: operation aborted. errorcode: 995, details: The I/O operation has been aborted because of either a thread exit or an application request. -AssetImportWorker is now disconnected from the server -Process exiting -Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file diff --git a/Logs/Packages-Update.log b/Logs/Packages-Update.log deleted file mode 100644 index d525d80..0000000 --- a/Logs/Packages-Update.log +++ /dev/null @@ -1,38 +0,0 @@ - -=== Wed Jan 24 08:48:42 2024 - -Packages were changed. -Update Mode: resetToDefaultDependencies - -The following packages were added: - com.unity.modules.ai@1.0.0 - com.unity.modules.androidjni@1.0.0 - com.unity.modules.animation@1.0.0 - com.unity.modules.assetbundle@1.0.0 - com.unity.modules.audio@1.0.0 - com.unity.modules.cloth@1.0.0 - com.unity.modules.director@1.0.0 - com.unity.modules.imageconversion@1.0.0 - com.unity.modules.imgui@1.0.0 - com.unity.modules.jsonserialize@1.0.0 - com.unity.modules.particlesystem@1.0.0 - com.unity.modules.physics@1.0.0 - com.unity.modules.physics2d@1.0.0 - com.unity.modules.screencapture@1.0.0 - com.unity.modules.terrain@1.0.0 - com.unity.modules.terrainphysics@1.0.0 - com.unity.modules.tilemap@1.0.0 - com.unity.modules.ui@1.0.0 - com.unity.modules.uielements@1.0.0 - com.unity.modules.umbra@1.0.0 - com.unity.modules.unityanalytics@1.0.0 - com.unity.modules.unitywebrequest@1.0.0 - com.unity.modules.unitywebrequestassetbundle@1.0.0 - com.unity.modules.unitywebrequestaudio@1.0.0 - com.unity.modules.unitywebrequesttexture@1.0.0 - com.unity.modules.unitywebrequestwww@1.0.0 - com.unity.modules.vehicles@1.0.0 - com.unity.modules.video@1.0.0 - com.unity.modules.vr@1.0.0 - com.unity.modules.wind@1.0.0 - com.unity.modules.xr@1.0.0 diff --git a/Logs/shadercompiler-AssetImportWorker0.log b/Logs/shadercompiler-AssetImportWorker0.log deleted file mode 100644 index 30649bb..0000000 --- a/Logs/shadercompiler-AssetImportWorker0.log +++ /dev/null @@ -1,8 +0,0 @@ -Base path: 'D:/Program Files/Unity/2022.3.17f1/Editor/Data', plugins path 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines' -Cmd: initializeCompiler - -Cmd: initializeCompiler - -Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4) - -Quitting shader compiler process diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/Logs/shadercompiler-UnityShaderCompiler.exe0.log deleted file mode 100644 index f48f22d..0000000 --- a/Logs/shadercompiler-UnityShaderCompiler.exe0.log +++ /dev/null @@ -1,99 +0,0 @@ -Base path: 'D:/Program Files/Unity/2022.3.17f1/Editor/Data', plugins path 'D:/Program Files/Unity/2022.3.17f1/Editor/Data/PlaybackEngines' -Cmd: initializeCompiler - -Cmd: compileSnippet - insize=1622 file=Assets/DefaultResourcesExtra/Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 - -Cmd: compileSnippet - insize=1622 file=Assets/DefaultResourcesExtra/Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=386 - -Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=1170 - -Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=3566 - -Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=1170 - 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-Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=822 - -Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=434 - 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By using this pattern you will be able to define Global variables and classes and use their methods and properties in Global. This pattern is a must have for most of the games that made using Unity engine. +The best way to implement singleton pattern in Unity. By using this pattern you will be able to define Global variables and classes and use their methods and properties in Global. This pattern is a must-have for most of the games that made using Unity engine. :book: [Learn More about Singleton pattern](https://en.wikipedia.org/wiki/Singleton_pattern) @@ -15,10 +15,19 @@ The best way to implement singleton pattern in Unity. By using this pattern you ## Getting Started -- [Download the Project](#download). -- Open the Project in Unity. -- Create your own Singleton classes by extending the Generic [:sparkles: Singleton :sparkles:](https://github.com/UnityCommunity/UnitySingleton/blob/main/Assets/Scripts/Runtime/Singleton.cs) class. [:rocket: Check out the example GameManager](https://github.com/UnityCommunity/UnitySingleton/blob/master/Assets/Scripts/GameManager.cs) -- Attach your singleton classes to the GameManager game object in the _Preload scene. +This package can be added to your project via [Git UPM](https://docs.unity3d.com/6000.0/Documentation/Manual/upm-ui-giturl.html). +To add this package, copy: + +```shell +https://github.com/UnityCommunity/UnitySingleton.git +``` + +and add it as a git package in the Unity Package Manager by clicking on the "+" icon on the top left of the Package Manager Window, and selecting "Install package from git URL". + +Once you have the package installed, you may + +- Create your own Singleton classes by extending the Generic [:sparkles: Singleton :sparkles:](Runtime/Scripts/Singleton.cs) class. (:rocket: Check out the example [GameManager](Samples/Scripts/GameManager.cs) in the example [_Preload scene](Samples/Scenes/_Preload.unity).) +- Attach your singleton classes to a GameManager game object in a _Preload scene of your own. - Edit the variables inside the inspector - Run the game and enjoy! @@ -30,6 +39,10 @@ Add `using UnityCommunity.UnitySingleton;` for using the classes. - Use `MonoSingleton` if you want a Scene-based singleton which is not persistent across scenes. - Use `PersistentMonoSingleton` if you want a Global and persistent singleton across scenes. +## Contribute + +Please refer to [CONTRIBUTING.md](CONTRIBUTING.md) for more information on how to contribute to this project. + ## Download Run the following command in terminal or command prompt to clone the repository: @@ -42,11 +55,9 @@ Or [:fire: Download the master branch as zip](https://github.com/UnityCommunity/ ## Resources -- [:book: UnityGeek Singleton Article](http://www.unitygeek.com/unity_c_singleton/) -- [:book: Stackoverflow Answer](https://stackoverflow.com/questions/35890932/unity-game-manager-script-works-only-one-time/35891919#35891919) -- [:book: Unity Offical Wiki Singleton](http://wiki.unity3d.com/index.php/Singleton) -- [:book: Singleton.cs Gist](https://gist.github.com/EmpireWorld/11ff050fc1affc733ea74a497ce42961) - [:book: Wikipedia](https://en.wikipedia.org/wiki/Singleton_pattern) +- [:book: On the _Preload Scene](https://stackoverflow.com/questions/35890932/unity-game-manager-script-works-only-one-time/35891919#35891919) +- [:arrow_forward: Deep dive into the Singleton Pattern](https://www.youtube.com/watch?v=mpM0C6quQjs) ## License diff --git a/Assets/Readme.txt.meta b/README.md.meta similarity index 54% rename from Assets/Readme.txt.meta rename to README.md.meta index 551f09f..856cce1 100644 --- a/Assets/Readme.txt.meta +++ b/README.md.meta @@ -1,8 +1,7 @@ fileFormatVersion: 2 -guid: c300d2a197611da48ac6bc2d3101d20f -timeCreated: 1505547094 -licenseType: Free +guid: 8a91ec861a8abb547b8934ca3a3fd16d TextScriptImporter: + externalObjects: {} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Scripts/Runtime.meta b/Runtime.meta similarity index 77% rename from Assets/Scripts/Runtime.meta rename to Runtime.meta index e38c019..773465a 100644 --- a/Assets/Scripts/Runtime.meta +++ b/Runtime.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 12ef551e3d1bdfc43997d880a586ec38 +guid: ce805a05ddc963747a4dc94cb43e45af folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Scripts.meta b/Runtime/Scripts.meta similarity index 57% rename from Assets/Scripts.meta rename to Runtime/Scripts.meta index 308b4a6..0bc5176 100644 --- a/Assets/Scripts.meta +++ b/Runtime/Scripts.meta @@ -1,9 +1,8 @@ fileFormatVersion: 2 -guid: aaa3a38b294872e429be3a5a74721fa3 +guid: 6bbedb2a0fe1045428904f242ef23df1 folderAsset: yes -timeCreated: 1505546752 -licenseType: Free DefaultImporter: + externalObjects: {} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Scripts/Runtime/ISingleton.cs b/Runtime/Scripts/ISingleton.cs similarity index 73% rename from Assets/Scripts/Runtime/ISingleton.cs rename to Runtime/Scripts/ISingleton.cs index 37048a0..b737a93 100644 --- a/Assets/Scripts/Runtime/ISingleton.cs +++ b/Runtime/Scripts/ISingleton.cs @@ -1,21 +1,12 @@ -using System.Collections; -using System.Collections.Generic; - -using UnityEngine; - namespace UnityCommunity.UnitySingleton { - /// /// The singleton interface. /// public interface ISingleton { - public void InitializeSingleton(); public void ClearSingleton(); - } - } \ No newline at end of file diff --git a/Runtime/Scripts/ISingleton.cs.meta b/Runtime/Scripts/ISingleton.cs.meta new file mode 100644 index 0000000..f142379 --- /dev/null +++ b/Runtime/Scripts/ISingleton.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: c74da12ece85ed04ab1bd15679da7a4e \ No newline at end of file diff --git a/Assets/Scripts/Runtime/MonoSingleton.cs b/Runtime/Scripts/MonoSingleton.cs similarity index 96% rename from Assets/Scripts/Runtime/MonoSingleton.cs rename to Runtime/Scripts/MonoSingleton.cs index 83aa2a2..314aded 100644 --- a/Assets/Scripts/Runtime/MonoSingleton.cs +++ b/Runtime/Scripts/MonoSingleton.cs @@ -1,20 +1,13 @@ -using System.Collections; -using System.Collections.Generic; - -using UnityCommunity.UnitySingleton; - -using UnityEngine; +using UnityEngine; namespace UnityCommunity.UnitySingleton { - /// /// The basic MonoBehaviour singleton implementation, this singleton is destroyed after scene changes, use if you want a persistent and global singleton instance. /// /// public abstract class MonoSingleton : MonoBehaviour, ISingleton where T : MonoSingleton { - #region Fields /// @@ -41,7 +34,11 @@ public static T Instance { if (instance == null) { +#if UNITY_6000 + instance = FindAnyObjectByType(); +#else instance = FindObjectOfType(); +#endif if (instance == null) { GameObject obj = new GameObject(); @@ -149,7 +146,5 @@ public static void DestroyInstance() } #endregion - } - } \ No newline at end of file diff --git a/Runtime/Scripts/MonoSingleton.cs.meta b/Runtime/Scripts/MonoSingleton.cs.meta new file mode 100644 index 0000000..fc5b001 --- /dev/null +++ b/Runtime/Scripts/MonoSingleton.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: d1dd8bf5a34f8d44e82ce68fc0929036 \ No newline at end of file diff --git a/Assets/Scripts/Runtime/PersistentMonoSingleton.cs b/Runtime/Scripts/PersistentMonoSingleton.cs similarity index 83% rename from Assets/Scripts/Runtime/PersistentMonoSingleton.cs rename to Runtime/Scripts/PersistentMonoSingleton.cs index 2365119..f96d250 100644 --- a/Assets/Scripts/Runtime/PersistentMonoSingleton.cs +++ b/Runtime/Scripts/PersistentMonoSingleton.cs @@ -1,20 +1,13 @@ -using System.Collections; -using System.Collections.Generic; - -using UnityCommunity.UnitySingleton; - -using UnityEngine; +using UnityEngine; namespace UnityCommunity.UnitySingleton { - /// /// This singleton is persistent across scenes by calling . /// /// public abstract class PersistentMonoSingleton : MonoSingleton where T : MonoSingleton { - #region Protected Methods protected override void OnInitializing() @@ -27,7 +20,5 @@ protected override void OnInitializing() } #endregion - } - } \ No newline at end of file diff --git a/Runtime/Scripts/PersistentMonoSingleton.cs.meta b/Runtime/Scripts/PersistentMonoSingleton.cs.meta new file mode 100644 index 0000000..d96cf69 --- /dev/null +++ b/Runtime/Scripts/PersistentMonoSingleton.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 844dd66390265d8468b5babf5f068dae \ No newline at end of file diff --git a/Assets/Scripts/Runtime/Singleton.cs b/Runtime/Scripts/Singleton.cs similarity index 95% rename from Assets/Scripts/Runtime/Singleton.cs rename to Runtime/Scripts/Singleton.cs index b06be06..4766c1e 100644 --- a/Assets/Scripts/Runtime/Singleton.cs +++ b/Runtime/Scripts/Singleton.cs @@ -1,11 +1,5 @@ -using System.Collections; -using System.Collections.Generic; - -using UnityEngine; - -namespace UnityCommunity.UnitySingleton +namespace UnityCommunity.UnitySingleton { - public enum SingletonInitializationStatus { None, diff --git a/Runtime/Scripts/Singleton.cs.meta b/Runtime/Scripts/Singleton.cs.meta new file mode 100644 index 0000000..c25bf2f --- /dev/null +++ b/Runtime/Scripts/Singleton.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 84eb48fd76368e04598346d2598c5d6f \ No newline at end of file diff --git a/Runtime/UnityCommunity.UnitySingleton.asmdef b/Runtime/UnityCommunity.UnitySingleton.asmdef new file mode 100644 index 0000000..6ba9b84 --- /dev/null +++ b/Runtime/UnityCommunity.UnitySingleton.asmdef @@ -0,0 +1,14 @@ +{ + "name": "UnityCommunity.UnitySingleton", + "rootNamespace": "UnityCommunity.UnitySingleton", + "references": [], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": true, + "precompiledReferences": [], + "autoReferenced": true, + "defineConstraints": [], + "versionDefines": [], + "noEngineReferences": false +} \ No newline at end of file diff --git a/Assets/Scripts/Runtime/UnityCommunity.UnitySingleton.Runtime.asmdef.meta b/Runtime/UnityCommunity.UnitySingleton.asmdef.meta similarity index 76% rename from Assets/Scripts/Runtime/UnityCommunity.UnitySingleton.Runtime.asmdef.meta rename to Runtime/UnityCommunity.UnitySingleton.asmdef.meta index bea3a1f..269419a 100644 --- a/Assets/Scripts/Runtime/UnityCommunity.UnitySingleton.Runtime.asmdef.meta +++ b/Runtime/UnityCommunity.UnitySingleton.asmdef.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: d0b10caa629c1bf43b90a0347a51e434 +guid: de184cc3ec226704b92a2445e8648cf3 AssemblyDefinitionImporter: externalObjects: {} userData: diff --git a/Assets/Scripts/Samples.meta b/Samples.meta similarity index 77% rename from Assets/Scripts/Samples.meta rename to Samples.meta index 7a0e4c3..7898f84 100644 --- a/Assets/Scripts/Samples.meta +++ b/Samples.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: aa2b4521c6351104eb54e7316550054e +guid: b7a52e7eca3ea8e408ed4ef90d13fd4d folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Samples/Scenes.meta b/Samples/Scenes.meta new file mode 100644 index 0000000..316590a --- /dev/null +++ b/Samples/Scenes.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 7a33e7dcf21d4b4c9b9f058a7c61b34a +timeCreated: 1740108284 \ No newline at end of file diff --git a/Assets/Scenes/Game.unity b/Samples/Scenes/Game.unity similarity index 56% rename from Assets/Scenes/Game.unity rename to Samples/Scenes/Game.unity index d3500f6..da527d9 100644 --- a/Assets/Scenes/Game.unity +++ b/Samples/Scenes/Game.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - 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-using UnityEngine; +using UnityEngine; using UnityEngine.SceneManagement; namespace UnityCommunity.UnitySingleton.Samples { - public class GameManager : PersistentMonoSingleton { - [SerializeField] protected string m_PlayerName; @@ -22,7 +17,5 @@ public string GetPlayerName() { return m_PlayerName; } - } - } \ No newline at end of file diff --git a/Samples/Scripts/GameManager.cs.meta b/Samples/Scripts/GameManager.cs.meta new file mode 100644 index 0000000..f0ffa07 --- /dev/null +++ b/Samples/Scripts/GameManager.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: d4c34455da4a426fb79fdb00cf3f99b1 +timeCreated: 1740108150 \ No newline at end of file diff --git a/Assets/Scripts/Samples/SceneGameManager.cs b/Samples/Scripts/SceneGameManager.cs similarity index 71% rename from Assets/Scripts/Samples/SceneGameManager.cs rename to Samples/Scripts/SceneGameManager.cs index bba8775..5876129 100644 --- a/Assets/Scripts/Samples/SceneGameManager.cs +++ b/Samples/Scripts/SceneGameManager.cs @@ -1,15 +1,9 @@ -using System.Collections; -using System.Collections.Generic; - -using UnityEngine; -using UnityEngine.SceneManagement; +using UnityEngine; namespace UnityCommunity.UnitySingleton.Samples { - public class SceneGameManager : MonoSingleton { - [SerializeField] protected string m_PlayerName = "NoSLoofah"; @@ -17,7 +11,5 @@ public string GetPlayerName() { return m_PlayerName; } - } - } \ No newline at end of file diff --git a/Samples/Scripts/SceneGameManager.cs.meta b/Samples/Scripts/SceneGameManager.cs.meta new file mode 100644 index 0000000..ad40dba --- /dev/null +++ b/Samples/Scripts/SceneGameManager.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 6008d09c07034a338476992dc5791d31 +timeCreated: 1740108174 \ No newline at end of file diff --git a/Assets/Scripts/Samples/SceneTest.cs b/Samples/Scripts/SceneTest.cs similarity index 72% rename from Assets/Scripts/Samples/SceneTest.cs rename to Samples/Scripts/SceneTest.cs index 894e866..9d6bfbb 100644 --- a/Assets/Scripts/Samples/SceneTest.cs +++ b/Samples/Scripts/SceneTest.cs @@ -1,11 +1,7 @@ -using System.Collections; -using System.Collections.Generic; - -using UnityEngine; +using UnityEngine; namespace UnityCommunity.UnitySingleton.Samples { - public class SceneTest : MonoBehaviour { void Start() @@ -13,5 +9,4 @@ void Start() Debug.Log(SceneGameManager.Instance.GetPlayerName()); } } - } \ No newline at end of file diff --git a/Samples/Scripts/SceneTest.cs.meta b/Samples/Scripts/SceneTest.cs.meta new file mode 100644 index 0000000..2fa438d --- /dev/null +++ b/Samples/Scripts/SceneTest.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: da6211688755485cac17524804aecccb +timeCreated: 1740108184 \ No newline at end of file diff --git a/Assets/Scripts/Samples/Test.cs b/Samples/Scripts/Test.cs similarity index 70% rename from Assets/Scripts/Samples/Test.cs rename to Samples/Scripts/Test.cs index 7ddd9fd..246f611 100644 --- a/Assets/Scripts/Samples/Test.cs +++ b/Samples/Scripts/Test.cs @@ -1,19 +1,12 @@ -using System.Collections; -using System.Collections.Generic; - -using UnityEngine; +using UnityEngine; namespace UnityCommunity.UnitySingleton.Samples { - public class Test : MonoBehaviour { - void Start() { Debug.Log(GameManager.Instance.GetPlayerName()); } - } - } \ No newline at end of file diff --git a/Samples/Scripts/Test.cs.meta b/Samples/Scripts/Test.cs.meta new file mode 100644 index 0000000..38addb5 --- /dev/null +++ b/Samples/Scripts/Test.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 331da87ca46643538dbc0df750b99383 +timeCreated: 1740108212 \ No newline at end of file diff --git a/Samples/UnityCommunity.UnitySingleton.Samples.asmdef b/Samples/UnityCommunity.UnitySingleton.Samples.asmdef new file mode 100644 index 0000000..35f3983 --- /dev/null +++ b/Samples/UnityCommunity.UnitySingleton.Samples.asmdef @@ -0,0 +1,16 @@ +{ + "name": "UnityCommunity.UnitySingleton.Samples", + "rootNamespace": "UnityCommunity.UnitySingleton.Samples", + "references": [ + "UnityCommunity.UnitySingleton" + ], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": false, + "precompiledReferences": [], + "autoReferenced": true, + "defineConstraints": [], + "versionDefines": [], + "noEngineReferences": false +} \ No newline at end of file diff --git a/Samples/UnityCommunity.UnitySingleton.Samples.asmdef.meta b/Samples/UnityCommunity.UnitySingleton.Samples.asmdef.meta new file mode 100644 index 0000000..a24b33a --- /dev/null +++ b/Samples/UnityCommunity.UnitySingleton.Samples.asmdef.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 6ae01d2b31cd4efc8e8bff7d2af1c122 +timeCreated: 1740109230 \ No newline at end of file diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset deleted file mode 100644 index 0781ebe..0000000 --- a/UserSettings/EditorUserSettings.asset +++ /dev/null @@ -1,25 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!162 &1 -EditorUserSettings: - 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", + "unity": "2022.3", + "author": { + "name": "Unity Community", + "email": "hasanbayat1393@gmail.com" + }, + "scopedRegistries": [] +} \ No newline at end of file diff --git a/package.json.meta b/package.json.meta new file mode 100644 index 0000000..8a06d92 --- /dev/null +++ b/package.json.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 721d2467222d0fa44bca492aea614254 +PackageManifestImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: From 5c26fa184500c2589c0d30e9c0ccdb20ae80f643 Mon Sep 17 00:00:00 2001 From: ThatAmuzak Date: Thu, 20 Feb 2025 21:17:23 -0800 Subject: [PATCH 05/15] added changelog, updated project version --- CHANGELOG.md | 74 +++++++++++++++++++++++++++++++++++++++++++++++ CHANGELOG.md.meta | 7 +++++ package.json | 2 +- 3 files changed, 82 insertions(+), 1 deletion(-) create mode 100644 CHANGELOG.md create mode 100644 CHANGELOG.md.meta diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..2383a9f --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,74 @@ + +# Change Log + +All notable changes to this project will be documented in this file. + +The format is based on [Keep a Changelog](http://keepachangelog.com/) +and this project adheres to [Semantic Versioning](http://semver.org/). + +## [3.0.0] - 2025-02-20 + +Full conversion of project to UPM Package + +### Added + +- Change log +- Included support for Unity 6 with backward compatibility + +## Changed + +- Project structure for UPM package setup with instructions on installation + +## Fixed + +- Unused Imports + +## [2.0.1] - 2024-07-07 + +### Fixed + +- Instance caused a stack overflow + +## [2.0.0] - 2024-01-23 + +Major revision of the singletons implementation + +### Added + +- Added `PersistentMonoSingleton` which is persistent across scenes +- Added `ISingleton` interface for unifying the methods and calls +- Added assembly definition +- Added namespace (`UnityCommunity.UnitySingleton`) + +### Changed + +- Made `MonoSingleton` non-persistent + +## [1.2.1] - 2024-01-22 + +### Fixed + +- Added missing methods for `MonoSingleton` + +## [1.2.0] - 2017-12-2 + +### Added + +- Init for existing instance and basic editor mode support + +## [1.1.0] - 2023-11-27 + +### Added + +- Scene `Singleton` (or Local Singleton) for non-persistent singletons across scene changes +- `MonoSingleton` to quickly extend `MonoBehaviour` as singletons + +### Changed + +- Extended Generic `Singleton` class with additional virtual functions (earlier this was extending `MonoBehaviour`) + +## [1.0.0] - 2017-09-16 + +### Added + +- Base files for the project with a generic `Singleton` diff --git a/CHANGELOG.md.meta b/CHANGELOG.md.meta new file mode 100644 index 0000000..5bfa93f --- /dev/null +++ b/CHANGELOG.md.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: f0e376553447c434496b242ff15d23d8 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/package.json b/package.json index a6a5c0c..e5963ec 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "com.unitycommunity.unitysingleton", - "version": "2.0.0", + "version": "3.0.0", "displayName": "Unity Singleton", "description": "The best way to implement singleton pattern in Unity. ", "unity": "2022.3", From d9e7be925dffab67dd5b8a8763d4c33c262ee5bf Mon Sep 17 00:00:00 2001 From: ThatAmuzak Date: Thu, 20 Feb 2025 21:27:01 -0800 Subject: [PATCH 06/15] added links for change log, license and documentation currently pointing at fork, will update to main branch once PR is accepted --- package.json | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/package.json b/package.json index e5963ec..38ea1f8 100644 --- a/package.json +++ b/package.json @@ -8,5 +8,9 @@ "name": "Unity Community", "email": "hasanbayat1393@gmail.com" }, - "scopedRegistries": [] + "scopedRegistries": [], + "changelogUrl": "https://github.com/ThatAmuzak/UnitySingleton/blob/convert-to-upm/CHANGELOG.md", + "license": "MIT", + "licensesUrl": "https://github.com/ThatAmuzak/UnitySingleton/blob/convert-to-upm/LICENSE", + "documentationUrl": "https://github.com/ThatAmuzak/UnitySingleton/blob/convert-to-upm/README.md" } \ No newline at end of file From 91ce4f100c23975803d155af2dadc1426414d51c Mon Sep 17 00:00:00 2001 From: ThatAmuzak Date: Thu, 20 Feb 2025 21:34:23 -0800 Subject: [PATCH 07/15] converted Samples to Samples~ to separate package from sample assets removed older samples folder meta file fixed samples folder not containing sample scripts also renamed folder to just samples --- Samples.meta | 8 -------- {Samples => Samples~}/Scenes.meta | 0 {Samples => Samples~}/Scenes/Game.unity | 0 {Samples => Samples~}/Scenes/Game.unity.meta | 0 {Samples => Samples~}/Scenes/Main Menu.unity | 0 {Samples => Samples~}/Scenes/Main Menu.unity.meta | 0 {Samples => Samples~}/Scenes/_Preload.unity | 0 {Samples => Samples~}/Scenes/_Preload.unity.meta | 0 {Samples => Samples~}/Scripts.meta | 0 {Samples => Samples~}/Scripts/GameManager.cs | 0 {Samples => Samples~}/Scripts/GameManager.cs.meta | 0 {Samples => Samples~}/Scripts/SceneGameManager.cs | 0 {Samples => Samples~}/Scripts/SceneGameManager.cs.meta | 0 {Samples => Samples~}/Scripts/SceneTest.cs | 0 {Samples => Samples~}/Scripts/SceneTest.cs.meta | 0 {Samples => Samples~}/Scripts/Test.cs | 0 {Samples => Samples~}/Scripts/Test.cs.meta | 0 .../UnityCommunity.UnitySingleton.Samples.asmdef | 0 .../UnityCommunity.UnitySingleton.Samples.asmdef.meta | 0 package.json | 9 ++++++++- 20 files changed, 8 insertions(+), 9 deletions(-) delete mode 100644 Samples.meta rename {Samples => Samples~}/Scenes.meta (100%) rename {Samples => Samples~}/Scenes/Game.unity (100%) rename {Samples => Samples~}/Scenes/Game.unity.meta (100%) rename {Samples => Samples~}/Scenes/Main Menu.unity (100%) rename {Samples => Samples~}/Scenes/Main Menu.unity.meta (100%) rename {Samples => Samples~}/Scenes/_Preload.unity (100%) rename {Samples => Samples~}/Scenes/_Preload.unity.meta (100%) rename {Samples => Samples~}/Scripts.meta (100%) rename {Samples => Samples~}/Scripts/GameManager.cs (100%) rename {Samples => Samples~}/Scripts/GameManager.cs.meta (100%) rename {Samples => Samples~}/Scripts/SceneGameManager.cs (100%) rename {Samples => Samples~}/Scripts/SceneGameManager.cs.meta (100%) rename {Samples => Samples~}/Scripts/SceneTest.cs (100%) rename {Samples => Samples~}/Scripts/SceneTest.cs.meta (100%) rename {Samples => Samples~}/Scripts/Test.cs (100%) rename {Samples => Samples~}/Scripts/Test.cs.meta (100%) rename {Samples => Samples~}/UnityCommunity.UnitySingleton.Samples.asmdef (100%) rename {Samples => Samples~}/UnityCommunity.UnitySingleton.Samples.asmdef.meta (100%) diff --git a/Samples.meta b/Samples.meta deleted file mode 100644 index 7898f84..0000000 --- a/Samples.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b7a52e7eca3ea8e408ed4ef90d13fd4d -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Samples/Scenes.meta b/Samples~/Scenes.meta similarity index 100% rename from Samples/Scenes.meta rename to Samples~/Scenes.meta diff --git a/Samples/Scenes/Game.unity b/Samples~/Scenes/Game.unity similarity index 100% rename from Samples/Scenes/Game.unity rename to Samples~/Scenes/Game.unity diff --git a/Samples/Scenes/Game.unity.meta b/Samples~/Scenes/Game.unity.meta similarity index 100% rename from Samples/Scenes/Game.unity.meta rename to Samples~/Scenes/Game.unity.meta diff --git a/Samples/Scenes/Main Menu.unity b/Samples~/Scenes/Main Menu.unity similarity index 100% rename from Samples/Scenes/Main Menu.unity rename to Samples~/Scenes/Main Menu.unity diff --git a/Samples/Scenes/Main Menu.unity.meta b/Samples~/Scenes/Main Menu.unity.meta similarity index 100% rename from Samples/Scenes/Main Menu.unity.meta rename to Samples~/Scenes/Main Menu.unity.meta diff --git a/Samples/Scenes/_Preload.unity b/Samples~/Scenes/_Preload.unity similarity index 100% rename from Samples/Scenes/_Preload.unity rename to Samples~/Scenes/_Preload.unity diff --git a/Samples/Scenes/_Preload.unity.meta b/Samples~/Scenes/_Preload.unity.meta similarity index 100% rename from Samples/Scenes/_Preload.unity.meta rename to Samples~/Scenes/_Preload.unity.meta diff --git a/Samples/Scripts.meta b/Samples~/Scripts.meta similarity index 100% rename from Samples/Scripts.meta rename to Samples~/Scripts.meta diff --git a/Samples/Scripts/GameManager.cs b/Samples~/Scripts/GameManager.cs similarity index 100% rename from Samples/Scripts/GameManager.cs rename to Samples~/Scripts/GameManager.cs diff --git a/Samples/Scripts/GameManager.cs.meta b/Samples~/Scripts/GameManager.cs.meta similarity index 100% rename from Samples/Scripts/GameManager.cs.meta rename to Samples~/Scripts/GameManager.cs.meta diff --git a/Samples/Scripts/SceneGameManager.cs b/Samples~/Scripts/SceneGameManager.cs similarity index 100% rename from Samples/Scripts/SceneGameManager.cs rename to Samples~/Scripts/SceneGameManager.cs diff --git a/Samples/Scripts/SceneGameManager.cs.meta b/Samples~/Scripts/SceneGameManager.cs.meta similarity index 100% rename from Samples/Scripts/SceneGameManager.cs.meta rename to Samples~/Scripts/SceneGameManager.cs.meta diff --git a/Samples/Scripts/SceneTest.cs b/Samples~/Scripts/SceneTest.cs similarity index 100% rename from Samples/Scripts/SceneTest.cs rename to Samples~/Scripts/SceneTest.cs diff --git a/Samples/Scripts/SceneTest.cs.meta b/Samples~/Scripts/SceneTest.cs.meta similarity index 100% rename from Samples/Scripts/SceneTest.cs.meta rename to Samples~/Scripts/SceneTest.cs.meta diff --git a/Samples/Scripts/Test.cs b/Samples~/Scripts/Test.cs similarity index 100% rename from Samples/Scripts/Test.cs rename to Samples~/Scripts/Test.cs diff --git a/Samples/Scripts/Test.cs.meta b/Samples~/Scripts/Test.cs.meta similarity index 100% rename from Samples/Scripts/Test.cs.meta rename to Samples~/Scripts/Test.cs.meta diff --git a/Samples/UnityCommunity.UnitySingleton.Samples.asmdef b/Samples~/UnityCommunity.UnitySingleton.Samples.asmdef similarity index 100% rename from Samples/UnityCommunity.UnitySingleton.Samples.asmdef rename to Samples~/UnityCommunity.UnitySingleton.Samples.asmdef diff --git a/Samples/UnityCommunity.UnitySingleton.Samples.asmdef.meta b/Samples~/UnityCommunity.UnitySingleton.Samples.asmdef.meta similarity index 100% rename from Samples/UnityCommunity.UnitySingleton.Samples.asmdef.meta rename to Samples~/UnityCommunity.UnitySingleton.Samples.asmdef.meta diff --git a/package.json b/package.json index 38ea1f8..0bfe68f 100644 --- a/package.json +++ b/package.json @@ -12,5 +12,12 @@ "changelogUrl": "https://github.com/ThatAmuzak/UnitySingleton/blob/convert-to-upm/CHANGELOG.md", "license": "MIT", "licensesUrl": "https://github.com/ThatAmuzak/UnitySingleton/blob/convert-to-upm/LICENSE", - "documentationUrl": "https://github.com/ThatAmuzak/UnitySingleton/blob/convert-to-upm/README.md" + "documentationUrl": "https://github.com/ThatAmuzak/UnitySingleton/blob/convert-to-upm/README.md", + "samples": [ + { + "displayName": "Samples", + "description": "Sample scene with Singleton Setup. Based on a _Preload workflow", + "path": "Samples~/" + } + ] } \ No newline at end of file From ead75cbc247be1d832475d58f8d0cdcd41bf67dc Mon Sep 17 00:00:00 2001 From: ThatAmuzak Date: Thu, 20 Feb 2025 23:41:40 -0800 Subject: [PATCH 08/15] added readme asset for quick overview on usage and functionality --- Samples~/Readme.asset | 33 ++++ Samples~/SamplesGuideInfo/Scripts.meta | 8 + Samples~/SamplesGuideInfo/Scripts/Editor.meta | 9 + .../Scripts/Editor/ReadmeEditor.cs | 166 ++++++++++++++++++ .../Scripts/Editor/ReadmeEditor.cs.meta | 12 ++ Samples~/SamplesGuideInfo/Scripts/Readme.cs | 25 +++ .../SamplesGuideInfo/Scripts/Readme.cs.meta | 12 ++ 7 files changed, 265 insertions(+) create mode 100644 Samples~/Readme.asset create mode 100644 Samples~/SamplesGuideInfo/Scripts.meta create mode 100644 Samples~/SamplesGuideInfo/Scripts/Editor.meta create mode 100644 Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs create mode 100644 Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs.meta create mode 100644 Samples~/SamplesGuideInfo/Scripts/Readme.cs create mode 100644 Samples~/SamplesGuideInfo/Scripts/Readme.cs.meta diff --git a/Samples~/Readme.asset b/Samples~/Readme.asset new file mode 100644 index 0000000..b34adb1 --- /dev/null +++ b/Samples~/Readme.asset @@ -0,0 +1,33 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3} + m_Name: Readme + m_EditorClassIdentifier: + title: How to use Unity Singleton + sections: + - heading: Example Usage + text: + - This is a quick demo on how to use the Unity Singleton Package + - 'To quickly test it out:' + - "\u2022 Go to the Scenes in this Samples folder" + - "\u2022 Add the scenes in the following order" + - " \u2022 _Preload" + - " \u2022 Main Menu" + - "\u2022 Then open the Scenes folder and edit the name parameter on the GameManager component attached to the GameManager object" + - "\u2022 Save and press play" + - "\u2022 The scene will change to the Main Menu, and the log will print out the name provided" + - heading: Functionality overview + text: + - Add using UnityCommunity.UnitySingleton; for using the classes + - "\u2022 Use Singleton for plain C# classes" + - "\u2022 Use MonoSingleton if you want a Scene-based singleton which is not persistent across scenes" + - "\u2022 Use PersistentMonoSingleton if you want a Global and persistent singleton across scenes" diff --git a/Samples~/SamplesGuideInfo/Scripts.meta b/Samples~/SamplesGuideInfo/Scripts.meta new file mode 100644 index 0000000..a143579 --- /dev/null +++ b/Samples~/SamplesGuideInfo/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ff02088bc4508c64895365f91fac63de +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Samples~/SamplesGuideInfo/Scripts/Editor.meta b/Samples~/SamplesGuideInfo/Scripts/Editor.meta new file mode 100644 index 0000000..f59f099 --- /dev/null +++ b/Samples~/SamplesGuideInfo/Scripts/Editor.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 3ad9b87dffba344c89909c6d1b1c17e1 +folderAsset: yes +timeCreated: 1475593892 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs b/Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs new file mode 100644 index 0000000..c907b95 --- /dev/null +++ b/Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs @@ -0,0 +1,166 @@ +// Copyright (c) Unity Technologies. +// Based on the "URP TutorialInfo ReadmeEditor.cs" script included in URP template projects. +// +// Original asset by Unity Technologies. This version has been modified to display +// a custom Readme.asset in the Inspector about how to use the Singletons package +// +// Modified by github.com/ThatAmuzak - 2025 + +using UnityEngine; +using UnityEditor; +using System.IO; + +[CustomEditor(typeof(Readme))] +public class ReadmeEditor : Editor +{ + static string s_ReadmeSourceDirectory = "Assets/Samples/Unity Singleton/3.0.0/Samples/SamplesGuideInfo"; + + const float k_Space = 8f; + + static void RemoveTutorial() + { + if (EditorUtility.DisplayDialog("Remove Readme Assets", + + $"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?", + "Proceed", + "Cancel")) + { + if (Directory.Exists(s_ReadmeSourceDirectory)) + { + FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory); + FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta"); + } + else + { + Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}"); + } + + var readmeAsset = SelectReadme(); + if (readmeAsset != null) + { + var path = AssetDatabase.GetAssetPath(readmeAsset); + FileUtil.DeleteFileOrDirectory(path + ".meta"); + FileUtil.DeleteFileOrDirectory(path); + } + + AssetDatabase.Refresh(); + } + } + + static Readme SelectReadme() + { + var ids = AssetDatabase.FindAssets("Readme t:Readme"); + if (ids.Length == 1) + { + var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0])); + + Selection.objects = new[] { readmeObject }; + + return (Readme)readmeObject; + } + + Debug.Log("Couldn't find a readme"); + return null; + } + + protected override void OnHeaderGUI() + { + var readme = (Readme)target; + Init(); + + GUILayout.BeginHorizontal("In BigTitle"); + { + GUILayout.Space(k_Space); + GUILayout.BeginVertical(); + { + + GUILayout.FlexibleSpace(); + GUILayout.Label(readme.title, TitleStyle); + GUILayout.FlexibleSpace(); + } + GUILayout.EndVertical(); + GUILayout.FlexibleSpace(); + } + GUILayout.EndHorizontal(); + } + + public override void OnInspectorGUI() + { + var readme = (Readme)target; + Init(); + Rect rect; + foreach (var section in readme.sections) + { + GUILayout.Space(k_Space); + rect = EditorGUILayout.GetControlRect(false, 2 ); + rect.height = 2; + EditorGUI.DrawRect(rect, new Color ( 0.5f,0.5f,0.5f, 1 ) ); + GUILayout.Space(k_Space); + + if (!string.IsNullOrEmpty(section.heading)) + { + GUILayout.Label(section.heading, HeadingStyle); + } + + foreach (var subtext in section.text) + { + if (!string.IsNullOrEmpty(subtext)) + { + GUILayout.Label(subtext, BodyStyle); + } + } + } + GUILayout.Space(k_Space); + rect = EditorGUILayout.GetControlRect(false, 2 ); + rect.height = 2; + GUILayout.Space(k_Space); + if (GUILayout.Button("Remove Readme Assets", ButtonStyle)) + { + RemoveTutorial(); + } + } + + bool m_Initialized; + + GUIStyle TitleStyle => m_TitleStyle; + + [SerializeField] + GUIStyle m_TitleStyle; + + GUIStyle HeadingStyle => m_HeadingStyle; + + [SerializeField] + GUIStyle m_HeadingStyle; + + GUIStyle BodyStyle => m_BodyStyle; + + [SerializeField] + GUIStyle m_BodyStyle; + + GUIStyle ButtonStyle => m_ButtonStyle; + + [SerializeField] + GUIStyle m_ButtonStyle; + + void Init() + { + if (m_Initialized) + return; + m_BodyStyle = new GUIStyle(EditorStyles.label); + m_BodyStyle.wordWrap = true; + m_BodyStyle.fontSize = 14; + m_BodyStyle.richText = true; + + m_TitleStyle = new GUIStyle(m_BodyStyle); + m_TitleStyle.fontSize = 26; + + m_HeadingStyle = new GUIStyle(m_BodyStyle); + m_HeadingStyle.fontStyle = FontStyle.Bold; + m_HeadingStyle.fontSize = 18; + + m_ButtonStyle = new GUIStyle(EditorStyles.miniButton); + m_ButtonStyle.fontStyle = FontStyle.Bold; + + m_Initialized = true; + } +} diff --git a/Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs.meta b/Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs.meta new file mode 100644 index 0000000..f038618 --- /dev/null +++ b/Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 476cc7d7cd9874016adc216baab94a0a +timeCreated: 1484146680 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Samples~/SamplesGuideInfo/Scripts/Readme.cs b/Samples~/SamplesGuideInfo/Scripts/Readme.cs new file mode 100644 index 0000000..694a393 --- /dev/null +++ b/Samples~/SamplesGuideInfo/Scripts/Readme.cs @@ -0,0 +1,25 @@ +// Copyright (c) Unity Technologies. +// Based on the "URP TutorialInfo ReadmeEditor.cs" script included in URP template projects. +// +// Original asset by Unity Technologies. This version has been modified to display +// a custom Readme.asset in the Inspector about how to use the Singletons package +// +// Modified by ThatAmuzak - 2025 + +using System; +using System.Collections.Generic; +using UnityEngine; + +[CreateAssetMenu(fileName = "Readme", menuName = "ScriptableObjects/Readme", order = 1)] +public class Readme : ScriptableObject +{ + public string title; + public Section[] sections; + + [Serializable] + public class Section + { + public string heading; + public List text; + } +} diff --git a/Samples~/SamplesGuideInfo/Scripts/Readme.cs.meta b/Samples~/SamplesGuideInfo/Scripts/Readme.cs.meta new file mode 100644 index 0000000..935153f --- /dev/null +++ b/Samples~/SamplesGuideInfo/Scripts/Readme.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: fcf7219bab7fe46a1ad266029b2fee19 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: + - icon: {instanceID: 0} + executionOrder: 0 + icon: {fileID: 2800000, guid: a186f8a87ca4f4d3aa864638ad5dfb65, type: 3} + userData: + assetBundleName: + assetBundleVariant: From 39dac850deaee33bbe2670daf8e7983790ed11b5 Mon Sep 17 00:00:00 2001 From: ThatAmuzak Date: Fri, 21 Feb 2025 16:22:56 -0800 Subject: [PATCH 09/15] removed hardcoded path for Readme files --- .../Scripts/Editor/ReadmeEditor.cs | 24 ++++++++++++++----- 1 file changed, 18 insertions(+), 6 deletions(-) diff --git a/Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs b/Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs index c907b95..b86b095 100644 --- a/Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs +++ b/Samples~/SamplesGuideInfo/Scripts/Editor/ReadmeEditor.cs @@ -13,17 +13,20 @@ [CustomEditor(typeof(Readme))] public class ReadmeEditor : Editor { - static string s_ReadmeSourceDirectory = "Assets/Samples/Unity Singleton/3.0.0/Samples/SamplesGuideInfo"; - const float k_Space = 8f; static void RemoveTutorial() { - if (EditorUtility.DisplayDialog("Remove Readme Assets", + string s_ReadmeSourcePath = GetReadmePath(); + if (string.IsNullOrEmpty(s_ReadmeSourcePath)) + { + Debug.LogWarning("Could not determine the Readme folder path."); + return; + } + + string s_ReadmeSourceDirectory = Path.GetDirectoryName(s_ReadmeSourcePath) + "\\SamplesGuideInfo"; - $"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?", - "Proceed", - "Cancel")) + if (EditorUtility.DisplayDialog("Remove Readme Assets", $"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?", "Proceed", "Cancel")) { if (Directory.Exists(s_ReadmeSourceDirectory)) { @@ -47,6 +50,15 @@ static void RemoveTutorial() } } + static string GetReadmePath() + { + var readmeAsset = Selection.activeObject; + if (readmeAsset == null) return string.Empty; + + string path = AssetDatabase.GetAssetPath(readmeAsset); + return path; + } + static Readme SelectReadme() { var ids = AssetDatabase.FindAssets("Readme t:Readme"); From d96bc52889e5838d72eeb00b01a7e06f3805b36c Mon Sep 17 00:00:00 2001 From: ThatAmuzak Date: Fri, 21 Feb 2025 22:20:48 -0800 Subject: [PATCH 10/15] updated links to main repo --- package.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/package.json b/package.json index 0bfe68f..5a46793 100644 --- a/package.json +++ b/package.json @@ -9,10 +9,10 @@ "email": "hasanbayat1393@gmail.com" }, "scopedRegistries": [], - "changelogUrl": "https://github.com/ThatAmuzak/UnitySingleton/blob/convert-to-upm/CHANGELOG.md", + "changelogUrl": "https://github.com/UnityCommunity/UnitySingleton/blob/main/CHANGELOG.md", "license": "MIT", - "licensesUrl": "https://github.com/ThatAmuzak/UnitySingleton/blob/convert-to-upm/LICENSE", - "documentationUrl": "https://github.com/ThatAmuzak/UnitySingleton/blob/convert-to-upm/README.md", + "licensesUrl": "https://github.com/UnityCommunity/UnitySingleton/blob/main/LICENSE", + "documentationUrl": "https://github.com/UnityCommunity/UnitySingleton/blob/main/README.md", "samples": [ { "displayName": "Samples", From 7bed0ce1090473c5f244c259d204548f26a3acf1 Mon Sep 17 00:00:00 2001 From: Lorenz Equihua Date: Tue, 4 Mar 2025 21:06:20 -0600 Subject: [PATCH 11/15] Add option to unparent singleton on awake --- Runtime/Scripts/PersistentMonoSingleton.cs | 9 +++++++++ Runtime/Scripts/PersistentMonoSingleton.cs.meta | 2 +- 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/Runtime/Scripts/PersistentMonoSingleton.cs b/Runtime/Scripts/PersistentMonoSingleton.cs index f96d250..8a19221 100644 --- a/Runtime/Scripts/PersistentMonoSingleton.cs +++ b/Runtime/Scripts/PersistentMonoSingleton.cs @@ -8,10 +8,19 @@ namespace UnityCommunity.UnitySingleton /// public abstract class PersistentMonoSingleton : MonoSingleton where T : MonoSingleton { + /// + /// if this is true, this singleton will auto detach if it finds itself parented on awake + /// + [Tooltip("if this is true, this singleton will auto detach if it finds itself parented on awake")] + [SerializeField] private bool UnparentOnAwake = true; + #region Protected Methods protected override void OnInitializing() { + if (UnparentOnAwake) { + transform.SetParent(null); + } base.OnInitializing(); if (Application.isPlaying) { diff --git a/Runtime/Scripts/PersistentMonoSingleton.cs.meta b/Runtime/Scripts/PersistentMonoSingleton.cs.meta index d96cf69..2800fb1 100644 --- a/Runtime/Scripts/PersistentMonoSingleton.cs.meta +++ b/Runtime/Scripts/PersistentMonoSingleton.cs.meta @@ -1,2 +1,2 @@ fileFormatVersion: 2 -guid: 844dd66390265d8468b5babf5f068dae \ No newline at end of file +guid: c5a25f5168adee44b8aa5522c314a274 \ No newline at end of file From 97b58b3b16e1fa4e36447f3e48d7df315eda96b8 Mon Sep 17 00:00:00 2001 From: ThatAmuzak Date: Tue, 8 Jul 2025 08:15:47 -0700 Subject: [PATCH 12/15] fix readme samples links --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index e40274c..c1e497b 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,5 @@ | [Getting Started](#getting-started) | [Features](#features) | [License](#license) | [Resources](#resources) | [Download](#download) | -|-------------------------------------|-----------------------|---------------------|-------------------------|-----------------------| +| ----------------------------------- | --------------------- | ------------------- | ----------------------- | --------------------- | # Unity Singleton @@ -26,8 +26,8 @@ and add it as a git package in the Unity Package Manager by clicking on the "+" Once you have the package installed, you may -- Create your own Singleton classes by extending the Generic [:sparkles: Singleton :sparkles:](Runtime/Scripts/Singleton.cs) class. (:rocket: Check out the example [GameManager](Samples/Scripts/GameManager.cs) in the example [_Preload scene](Samples/Scenes/_Preload.unity).) -- Attach your singleton classes to a GameManager game object in a _Preload scene of your own. +- Create your own Singleton classes by extending the Generic [:sparkles: Singleton :sparkles:](Runtime/Scripts/Singleton.cs) class. (:rocket: Check out the example [GameManager](Samples~/Scripts/GameManager.cs) in the example [\_Preload scene](Samples~/Scenes/_Preload.unity).) +- Attach your singleton classes to a GameManager game object in a \_Preload scene of your own. - Edit the variables inside the inspector - Run the game and enjoy! @@ -56,7 +56,7 @@ Or [:fire: Download the master branch as zip](https://github.com/UnityCommunity/ ## Resources - [:book: Wikipedia](https://en.wikipedia.org/wiki/Singleton_pattern) -- [:book: On the _Preload Scene](https://stackoverflow.com/questions/35890932/unity-game-manager-script-works-only-one-time/35891919#35891919) +- [:book: On the \_Preload Scene](https://stackoverflow.com/questions/35890932/unity-game-manager-script-works-only-one-time/35891919#35891919) - [:arrow_forward: Deep dive into the Singleton Pattern](https://www.youtube.com/watch?v=mpM0C6quQjs) ## License From 27282b4edf460ab286e2fc72a0d88e55df3fa112 Mon Sep 17 00:00:00 2001 From: nnra6864 Date: Mon, 15 Sep 2025 12:55:11 +0200 Subject: [PATCH 13/15] Fixed the existing instance being deleted in Awake Replaced `else` with `else if (instance != this)` as a condition for the instance to be deleted in Awake. This fixes a really weird bug where if singleton was used in the editor and then again in play mode, it would delete the original instance and create a new one. Closes #21 --- Runtime/Scripts/MonoSingleton.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Runtime/Scripts/MonoSingleton.cs b/Runtime/Scripts/MonoSingleton.cs index 314aded..f27273d 100644 --- a/Runtime/Scripts/MonoSingleton.cs +++ b/Runtime/Scripts/MonoSingleton.cs @@ -72,7 +72,7 @@ protected virtual void Awake() // Initialize existing instance InitializeSingleton(); } - else + else if (instance != this) { // Destory duplicates @@ -147,4 +147,4 @@ public static void DestroyInstance() #endregion } -} \ No newline at end of file +} From 32400bc3208286ab815fa338ddb77ec83cf5755e Mon Sep 17 00:00:00 2001 From: nnra6864 Date: Mon, 15 Sep 2025 13:22:14 +0200 Subject: [PATCH 14/15] Added [DefaultExecutionOrder(-50)] to MonoSingleton Afaik, this causes no harm and ensures the singleton functions(such as Awake, Update etc.) are executed before other classes. This can be changed in inherited classes if needed, but in 99% of the cases, I would say that you'd want the singleton to execute first. -50 seemed like a reasonable choice due to certain built in classes utilizing up to -100(e.g. UnityEngine.InputSystem.PlayerInput) and this way we still get plenty of free room around the singleton. --- Runtime/Scripts/MonoSingleton.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Runtime/Scripts/MonoSingleton.cs b/Runtime/Scripts/MonoSingleton.cs index 314aded..754bb1c 100644 --- a/Runtime/Scripts/MonoSingleton.cs +++ b/Runtime/Scripts/MonoSingleton.cs @@ -6,6 +6,7 @@ namespace UnityCommunity.UnitySingleton /// The basic MonoBehaviour singleton implementation, this singleton is destroyed after scene changes, use if you want a persistent and global singleton instance. /// /// + [DefaultExecutionOrder(-50)] public abstract class MonoSingleton : MonoBehaviour, ISingleton where T : MonoSingleton { #region Fields @@ -147,4 +148,4 @@ public static void DestroyInstance() #endregion } -} \ No newline at end of file +} From 6224bb8a25c5a22991efc55c471e34903a25adc5 Mon Sep 17 00:00:00 2001 From: Derek Gooding Date: Mon, 12 Jan 2026 15:11:17 -0500 Subject: [PATCH 15/15] Update README.md with emoji enhancements --- README.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index c1e497b..8c4d6bc 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ The best way to implement singleton pattern in Unity. By using this pattern you will be able to define Global variables and classes and use their methods and properties in Global. This pattern is a must-have for most of the games that made using Unity engine. -:book: [Learn More about Singleton pattern](https://en.wikipedia.org/wiki/Singleton_pattern) +📖 [Learn More about Singleton pattern](https://en.wikipedia.org/wiki/Singleton_pattern) ## Features @@ -26,7 +26,7 @@ and add it as a git package in the Unity Package Manager by clicking on the "+" Once you have the package installed, you may -- Create your own Singleton classes by extending the Generic [:sparkles: Singleton :sparkles:](Runtime/Scripts/Singleton.cs) class. (:rocket: Check out the example [GameManager](Samples~/Scripts/GameManager.cs) in the example [\_Preload scene](Samples~/Scenes/_Preload.unity).) +- Create your own Singleton classes by extending the Generic [✨ Singleton ✨](Runtime/Scripts/Singleton.cs) class. (🚀 Check out the example [GameManager](Samples~/Scripts/GameManager.cs) in the example [\_Preload scene](Samples~/Scenes/_Preload.unity).) - Attach your singleton classes to a GameManager game object in a \_Preload scene of your own. - Edit the variables inside the inspector - Run the game and enjoy! @@ -51,16 +51,16 @@ Run the following command in terminal or command prompt to clone the repository: git clone https://github.com/UnityCommunity/UnitySingleton.git ``` -Or [:fire: Download the master branch as zip](https://github.com/UnityCommunity/UnitySingleton/archive/master.zip). +Or [🔥 Download the master branch as zip](https://github.com/UnityCommunity/UnitySingleton/archive/master.zip). ## Resources -- [:book: Wikipedia](https://en.wikipedia.org/wiki/Singleton_pattern) -- [:book: On the \_Preload Scene](https://stackoverflow.com/questions/35890932/unity-game-manager-script-works-only-one-time/35891919#35891919) -- [:arrow_forward: Deep dive into the Singleton Pattern](https://www.youtube.com/watch?v=mpM0C6quQjs) +- [📖 Wikipedia](https://en.wikipedia.org/wiki/Singleton_pattern) +- [📖 On the \_Preload Scene](https://stackoverflow.com/questions/35890932/unity-game-manager-script-works-only-one-time/35891919#35891919) +- [▶️ Deep dive into the Singleton Pattern](https://www.youtube.com/watch?v=mpM0C6quQjs) ## License MIT @ [Unity Community](https://github.com/UnityCommunity) -Made with :heart: by [Unity Community](https://github.com/UnityCommunity) +Made with ❤️ by [Unity Community](https://github.com/UnityCommunity)