import pygame pygame.init() white = (255,255,255) black = (0,0,0) red = (255,0,0) green = (0,255,0) blue = (0,0,255) gameDisplay = pygame.display.set_mode((800,600)) gameDisplay.fill(blue) Pix = pygame.PixelArray(gameDisplay) Pix[10][10] = green while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() quit() pygame.display.update()