---
title: "delegate (C++/CLI and C++/CX)"
ms.date: "10/12/2018"
ms.topic: "reference"
f1_keywords: ["delegate_cpp", "delegate"]
helpviewer_keywords: ["delegate keyword [C++]"]
ms.assetid: 03caf23d-7873-4a23-9b34-becf42aaf429
---
# delegate (C++/CLI and C++/CX)
Declares a type that represents a function pointer.
## All Runtimes
Both the Windows Runtime and common language runtime support delegates.
### Remarks
**delegate** is a context-sensitive keyword. For more information, see [Context-Sensitive Keywords](context-sensitive-keywords-cpp-component-extensions.md).
To detect at compile time if a type is a delegate, use the `__is_delegate()` type trait. For more information, see [Compiler Support for Type Traits](compiler-support-for-type-traits-cpp-component-extensions.md).
## Windows Runtime
C++/CX supports delegates with the following syntax.
### Syntax
```cpp
access
delegate
return-type
delegate-type-identifier
(
[ parameters ]
)
```
### Parameters
*access*
(optional) The accessibility of the delegate, which can be **public** (the default) or **private**. The function prototype can also be qualified with the **const** or **volatile** keywords.
*return-type*
The return type of the function prototype.
*delegate-type-identifier*
The name of the declared delegate type.
*parameters*
(Optional) The types and identifiers of the function prototype.
### Remarks
Use the *delegate-type-identifier* to declare an event with the same prototype as the delegate. For more information, see [Delegates (C++/CX)](../cppcx/delegates-c-cx.md).
### Requirements
Compiler option: `/ZW`
## Common Language Runtime
The common language runtime supports delegates with the following syntax.
### Syntax
```cpp
access
delegate
function_declaration
```
### Parameters
*access*
(optional) The accessibility of the delegate outside of the assembly can be public or private. The default is private. Inside a class, a delegate can have any accessibility.
*function_declaration*
The signature of the function that can be bound to the delegate. The return type of a delegate can be any managed type. For interoperability reasons, it is recommended that the return type of a delegate be a CLS type.
To define an unbound delegate, the first parameter in *function_declaration* should be the type of the **this** pointer for the object.
### Remarks
Delegates are multicast: the "function pointer" can be bound to one or more methods within a managed class. The **delegate** keyword defines a multicast delegate type with a specific method signature.
A delegate can also be bound to a method of a value class, such as a static method.
A delegate has the following characteristics:
- It inherits from `System::MulticastDelegate`.
- It has a constructor that takes two arguments: a pointer to a managed class or NULL (in the case of binding to a static method) and a fully qualified method of the specified type.
- It has a method called `Invoke`, whose signature matches the declared signature of the delegate.
When a delegate is invoked, its function(s) are called in the order they were attached.
The return value of a delegate is the return value from its last attached member function.
Delegates cannot be overloaded.
Delegates can be bound or unbound.
When you instantiate a bound delegate, the first argument shall be an object reference. The second argument of a delegate instantiation shall either be the address of a method of a managed class object, or a pointer to a method of a value type. The second argument of a delegate instantiation must name the method with the full class scope syntax and apply the address-of operator.
When you instantiate an unbound delegate, the first argument shall either be the address of a method of a managed class object, or a pointer to a method of a value type. The argument must name the method with the full class scope syntax and apply the address-of operator.
When creating a delegate to a static or global function, only one parameter is required: the function (optionally, the address of the function).
For more information on delegates, see
- [How to: Define and Use Delegates (C++/CLI)](../dotnet/how-to-define-and-use-delegates-cpp-cli.md)
- [Generic Delegates (C++/CLI)](generic-delegates-visual-cpp.md)
### Requirements
Compiler option: `/clr`
### Examples
The following example shows how to declare, initialize, and invoke delegates.
```cpp
// mcppv2_delegate.cpp
// compile with: /clr
using namespace System;
// declare a delegate
public delegate void MyDel(int i);
ref class A {
public:
void func1(int i) {
Console::WriteLine("in func1 {0}", i);
}
void func2(int i) {
Console::WriteLine("in func2 {0}", i);
}
static void func3(int i) {
Console::WriteLine("in static func3 {0}", i);
}
};
int main () {
A ^ a = gcnew A;
// declare a delegate instance
MyDel^ DelInst;
// test if delegate is initialized
if (DelInst)
DelInst(7);
// assigning to delegate
DelInst = gcnew MyDel(a, &A::func1);
// invoke delegate
if (DelInst)
DelInst(8);
// add a function
DelInst += gcnew MyDel(a, &A::func2);
DelInst(9);
// remove a function
DelInst -= gcnew MyDel(a, &A::func1);
// invoke delegate with Invoke
DelInst->Invoke(10);
// make delegate to static function
MyDel ^ StaticDelInst = gcnew MyDel(&A::func3);
StaticDelInst(11);
}
```
```Output
in func1 8
in func1 9
in func2 9
in func2 10
in static func3 11
```
## See also
[Component Extensions for .NET and UWP](component-extensions-for-runtime-platforms.md)