Building practical AI systems, exploring 3D vision, and creating useful open-source tools.
I'm a Algorithm Engineer interested in turning research ideas into practical and usable systems.
My work and interests mainly focus on Computer Vision, 3D Vision, Deep Learning and AI Engineering.
I'm especially interested in areas such as 3D Gaussian Splatting, Point Clouds, Object Detection and Neural Rendering.
Beyond algorithm research, I also enjoy building lightweight tools and applications for Linux, macOS and everyday engineering workflows.
Maintain curiosity. Keep building.
Computer Vision · 3D Vision · 3D Gaussian Splatting · Point Cloud · Object Detection · Deep Learning · Neural Rendering
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A lightweight interactive management tool for Fail2Ban on Linux servers. Focus
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A multi-model SAR ship detection and visualization platform with a desktop GUI. Focus
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AI / Computer Vision
Python · PyTorch · OpenCV · YOLO · Deep Learning
3D / Graphics
3D Vision · Point Cloud · 3D Gaussian Splatting · Neural Rendering
Engineering
Linux · Docker · Git · Shell · PySide6
- 3D Gaussian Splatting
- Neural Rendering
- Point Cloud Processing
- Multimodal AI
- AI Agents
- Efficient AI Systems
I write about AI research, computer vision, 3D vision, engineering experiments, Linux, macOS and things I build.
📝 Personal Blog · CSDN
Stay curious. Build things that are useful.


