Skip to content

Tincture value issue #10322

Description

@ParanoiaIsGreat

Check version

  • I'm running the latest version of Path of Building and I've verified this by checking the changelog

Check for duplicates

  • I've checked for duplicate open and closed issues by using the search function of the issue tracker

What platform are you running Path of Building on?

Windows

How is Path of Building expected to behave?

Image Image

How does Path of Building behave?

Image

How to reproduce the issue

Item Class: Tinctures
Rarity: Magic
Potent Prismatic Tincture of Overpowering
--------
Quality: +24% (augmented)
Inflicts Mana Burn every 0.39 (augmented) Seconds
8 Second Cooldown when Deactivated
Intangibility: 5%
--------
Requirements:
Level: 68
--------
Item Level: 85
--------
{ Implicit Modifier — Damage, Elemental, Attack  — 67% Increased }
100(70-100)% increased Elemental Damage with Melee Weapons
--------
{ Prefix Modifier "Potent" (Tier: 3)  — 67% Increased }
35% increased effect — Unscalable Value
47(47-51)% increased Mana Burn rate
{ Suffix Modifier "of Overpowering" (Tier: 1) — Damage, Elemental, Attack  — 67% Increased }
Melee Weapon Damage Penetrates 19(17-19)% Elemental Resistances
--------
Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.

PoB for PoE1 build code

Screenshots

No response

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions