A lib help you patch Rust instance, and easy to partial update configures.
This crate provides the Patch trait and an accompanying derive macro.
Deriving Patch on a struct will generate a struct similar to the original one, but with all fields wrapped in an Option.
An instance of such a patch struct can be applied onto the original struct, replacing values only if they are set to Some, leaving them unchanged otherwise.
use struct_patch::Patch;
use serde::{Deserialize, Serialize};
#[derive(Default, Debug, PartialEq, Patch)]
#[patch(attribute(derive(Debug, Default, Deserialize, Serialize)))]
struct Item {
field_bool: bool,
field_int: usize,
field_string: String,
}
fn patch_json() {
let mut item = Item {
field_bool: true,
field_int: 42,
field_string: String::from("hello"),
};
let data = r#"{
"field_int": 7
}"#;
let patch: ItemPatch = serde_json::from_str(data).unwrap();
item.apply(patch);
// You can do
// `let new_item = item << patch;`
// For multiple patches,
// you can do this
// `let new_item = item << patch_1 << patch_2;`
// or make an aggregated one, but please make sure the patch fields do not conflict, else will panic
// ```
// let overall_patch = patch_1 + patch_2 + patch_3;
// let new_item = item << overall_patch;
// ```
assert_eq!(
item,
Item {
field_bool: true,
field_int: 7,
field_string: String::from("hello")
}
);
}Also, you can modify the patch structure by defining #[patch(...)] attributes on the original struct or fields.
Struct attributes:
#[patch(name = "...")]: change the name of the generated patch struct.#[patch(attribute(...))]: add attributes to the generated patch struct.#[patch(attribute(derive(...)))]: add derives to the generated patch struct.
Field attributes:
#[patch(skip)]: skip the field in the generated patch struct.#[patch(name = "...")]: change the type of the field in the generated patch struct.#[patch(attribute(...))]: add attributes to the field in the generated patch struct.#[patch(attribute(derive(...)))]: add derives to the field in the generated patch struct.
Please check the traits of document to learn more.
The examples demo following scenarios.
- diff two instance for a patch
- create a patch from json string
- rename the patch structure
- check a patch is empty or not
- add attribute to patch struct
- show option field behavior
- show operators about patches
This crate also includes the following optional features:
status(default): implements thePatchStatustrait for the patch struct, which provides theis_emptymethod.op(default): provide operators<<between instance and patch, and+for patches- default: when there is a field conflict between patches,
+will add together if the#[patch(addable)]or#[patch(add=fn)]is provided, else it will panic. merge(optional): implements theMergetrait for the patch struct, which provides themergemethod, and<<between patches.
- default: when there is a field conflict between patches,
std(optional):box: implements thePatch<Box<P>>trait forTwhereTimplementsPatch<P>. This let you patch a boxed (or not) struct with a boxed patch.option: implements thePatch<Option<P>>trait forOption<T>whereTimplementsPatch<P>, please take a look at the example to learn more.- default:
Tneeds to implementFrom<P>. When patching on None, it will based onfrom<P>to cast T, and this let you patch structs containing fields with optional values. none_as_default:Tneeds to implementDefault. When patching on None, it will patch on a default instance, and this also let you patch structs containing fields with optional values.keep_none: When patching on None, it is still None.
- default: