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  • Greenhouse Studios
  • Vancouver, British Columbia, Canada

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pparocza/README.md

Hi there ๐Ÿ‘‹, I'm Paul Paroczai

Software Engineer - Interactive Systems and Audio Tools

  • I have 12 years experience building interactive software and tools for video games, generative and interactive audio applications, and various theatre, installation, and film projects.
  • I've worked at Unity Technologies, Hololabs Studios, Infusion Systems Ltd., and as a freelancer
  • I've presented my work at various conferences including the Web Audio Conference (2021, 2025), AudioMostly (2021), and the International Conference for Computational Creativity (2017)
  • I'm proficient in a wide variety of technologies, including:
    • Languages: C++, C#, Javascript, Rust, Python, Chuck, Lua
    • Game Engines: Unity, Unreal
    • Version Control: Git/Github, Perforce, Plastic
    • AudioVisual Production: MAX/MSP, Max for Live, TouchDesigner, Wwise, FMOD, Ableton, Reaper, ProTools, Audition, Premiere

Projects

Infinite Sibling

Node package of custom audio tools built with the Web Audio API

  • Repo
  • Live
  • Stack: Javascript, Rust, WASM, Web Audio API, Three.js
README.mp4

Game Development

Technical Audio Design for VR, XR, AR, and online multiplayer experiences

AbyssVault

  • VRLBE game released on Meta Quest, PICO, and HTC Vive headsets
  • Technical Audio Design, Audio Design, and Interactive Music System
  • Website

AudioAsset

  • Unity package for audio design
  • Repo

Stack

C#, C++, Python, Unity, Unreal, Wwise, FMOD

Interactive and Generative Audio

Stack

TouchDesigner, Python, MAX/MSP, Max for Live

Other

Netronome

  • Suite of audio tools for coordinating musical performances over networks of arbitrarily high latency
  • Stack: Ableton Live/Max For Live, JackTrip, Jack Audio Router, Javascript
  • Repo

mid-light

Video

Foxconn Frequency

Technical Overview

Foxconn-Frequency-No-3.mp4

New Notations

Technical Overview

new_notations_-_for_.three._players_trailer_v1.1080p.mp4

Max for Live Generative Music Engine

M4LMusicEngine.mp4

Ghost in the Machine

Video Demo

Pinned Loading

  1. infinite_sibling infinite_sibling Public

    Node package of custom audio tools built with the Web Audio API

    JavaScript 4 1

  2. siblings siblings Public

    music created with the infinitesibling audio library

    JavaScript 1

  3. Netronome Netronome Public

    Max/Max For Live patches for synchronizing remote live music performances over high latency networks

    Max 3

  4. M4L-clip-generator M4L-clip-generator Public

    Max For Live devices for generating MIDI clips

    1