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Failed to compile simple_color.frag on mac OS Ventura 13.2.1 #85
I am not able to even launch the editor at the moment. I understand that it is not developed for mac OS but I thought I would add this in here just in case it can be fixed easily.
the error message I get when I try to run ./ded after running the ./build.sh is the following:
GL version 3.3
WARNING: GLEW_ARB_debug_output is not availableERROR: could not compile GL_FRAGMENT_SHADER
ERROR: 0:6: Use of undeclared identifier 'gl_FragColor'
ERROR: failed to compile ./shaders/simple_color.frag shader file
Reacted by Tiago Fabre
Reacted by sfavors-geojobe, Aiden Olsen and William Bettridge-Radford
Activity
gatlinnewhouse commentedon May 17, 2023
Easy fix by patching the shaders:
#88